Difference between revisions of "Sacred 2:Mechanical Parts Trophy"

From SacredWiki
Jump to navigation Jump to search
(links)
 
(One intermediate revision by one other user not shown)
Line 14: Line 14:
 
{|
 
{|
 
|style="text-align center; width: 80px;"|  
 
|style="text-align center; width: 80px;"|  
[IMG]http://i120.photobucket.com/albums/o185/Antitrusty/Sacred/mechanical_part_trophy.jpg[/IMG]
+
[[Image:mechanical_part_trophy.jpg]]
  
 
|style="text-align: left; "|
 
|style="text-align: left; "|
* '''Dropped by:''' [[Sacred 2:Mechanical|Mechanical]] type enemies (such as Temple Guardians in the Wastelands area)
+
* '''Dropped by:''' [[Sacred 2:Mechanical|Mechanical]] type enemies (such as Temple Guardians in the [[Sacred 2:Wastelands|Wastelands]] area)
  
* '''Effect:''' [[Sacred 2:Shield Regeneration|Shield Regeneration]] Increases regeneration rate of [[Sacred 2:Seraphim|Seraphim]] and [[Sacred 2:Temple Guardian|Temple Guardian]] shields
+
* '''Effect:''' [[Sacred 2:Shield Regeneration|Shield Regeneration]]. Increases regeneration rate of [[Sacred 2:Seraphim|Seraphim]] and [[Sacred 2:Temple Guardian|Temple Guardian]] [[Sacred 2:Energy Shields|Energy Shields]]
  
 
* Requires [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] instead of [[Sacred 2:Alchemy|Alchemy]] to be used, like the [[Sacred 2:Accumulator Trophy|Accumulator Trophy]]. It is greatly improved with high levels of the skill.
 
* Requires [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] instead of [[Sacred 2:Alchemy|Alchemy]] to be used, like the [[Sacred 2:Accumulator Trophy|Accumulator Trophy]]. It is greatly improved with high levels of the skill.

Latest revision as of 08:42, 13 January 2014


Mechanical Parts Trophy


Mechanical Parts Trophy is a consumable trophy that requires Warding Energy Lore skill to be usable. It can be used by right-clicking on it, or by using a hotkey after dragging it into a potion slot. Warding Energy Lore increases it's effect and duration. All sorts of Mechanical Monsters can drop it.

It's duration starts at 20 seconds (skill level 1), and increases with additional skill points in Warding Energy Lore or even with skill bonuses (for example at skill level 75 it reaches 38 seconds).

It's effect depends on difficulty and is increased with additional skill points (see below an example at level 75).



Mechanical part trophy.jpg

Effect (skill level 1) Bronze Silver Gold Platinum Niobium
Shield Regeneration 50% 50% 50% 50% 50%
Effect (skill level 75) Bronze Silver Gold Platinum Niobium
Shield Regeneration 64,8% 70,8% 76,6% 85,5% 94,5%