Difference between revisions of "Sacred 2:Purifying Chastisement"

From SacredWiki
Jump to navigation Jump to search
(added/corrected modification values)
Line 13: Line 13:
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|
 
|
* '''Purge''' - Increases inflicted fire damage. (18%)
+
* '''Purge''' - Increases inflicted fire damage. (18 + 2 per CA level fire damage (+damage modifiers))
* '''Mystic''' - Increases inflicted magic damage. (18%)
+
* '''Mystic''' - Increases inflicted magic damage. (18 + 2 per CA level magic damage (+damage modifiers))
 
|}
 
|}
 
----
 
----
Line 20: Line 20:
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|
 
|
* '''Merciles''' - The treshhold for the maximum effectiveness is raised to 35% of remaining hitpoints. (+10%)
+
* '''Merciles''' - The treshhold for the maximum effectiveness is raised to 35% of remaining hitpoints. (+10% increase)
* '''Eredicate''' - Greatly increases the chance for critical hits. (9.9%)
+
* '''Eredicate''' - Greatly increases the chance for critical hits. (9.9% + 0.1% per CA level chance)
 
|}
 
|}
 
----
 
----
Line 27: Line 27:
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|
 
|
* '''Inure''' - The inquisitor sustains less damage. (9.9% dampning)
+
* '''Inure''' - The inquisitor sustains less damage. (9.9% + 0.1% per CA level damping)
* '''Hallow''' - Adds more damage. (18%)
+
* '''Hallow''' - Adds more damage. (18% + 2% per CA level increase to all damage)
 
|}
 
|}
  

Revision as of 08:49, 31 December 2008

05.gif Channels physical pain into offensive damage. The more the Inquisitor is wounded by opponents, the greater the damage he wields, up to a maximum threshold.

Aspect

INQ_Asp_01.png - Gruesome Inquisition

Modifications

MODicons_12.gif Bronze
  • Purge - Increases inflicted fire damage. (18 + 2 per CA level fire damage (+damage modifiers))
  • Mystic - Increases inflicted magic damage. (18 + 2 per CA level magic damage (+damage modifiers))

MODicons_10.gif Silver
  • Merciles - The treshhold for the maximum effectiveness is raised to 35% of remaining hitpoints. (+10% increase)
  • Eredicate - Greatly increases the chance for critical hits. (9.9% + 0.1% per CA level chance)

MODicons_08.gif Gold
  • Inure - The inquisitor sustains less damage. (9.9% + 0.1% per CA level damping)
  • Hallow - Adds more damage. (18% + 2% per CA level increase to all damage)

Skills

The following skills will affect this combat art:

  • ...
  • ...
  • ...
  • ...
  • ...


Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE