Difference between revisions of "Sacred 2:Skull Trophy"

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=== Skull Trophy ===
 
=== Skull Trophy ===
 
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Skull Trophy is a [[Sacred 2:Trophies|consumable trophy]] that requires [[Sacred 2:Alchemy|Alchemy]] skill to be usable. It can be used by right-clicking on it, or by using a hotkey after dragging it into a potion slot. [[Sacred 2:Alchemy|Alchemy]] increases it's effect and duration. All sorts of [[Sacred 2:Undead|Undead]] can drop it.
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Skull Trophy is a [[Sacred 2:Trophies|consumable trophy]] that requires [[Sacred 2:Alchemy|Alchemy]] [[Sacred 2:Skills|skill]] to be usable. It can be used by right-clicking on it, or by using a hotkey after dragging it into a potion slot. [[Sacred 2:Alchemy|Alchemy]] increases it's effect and duration. All sorts of [[Sacred 2:Undead|Undead]] can drop it.
  
It's duration starts at 20 seconds (skill level 1), and increases with additional skill points in [[Sacred 2:Warding Energy Lore|Warding Energy Lore]] or even with skill bonuses (for example at skill level 75 it reaches 38 seconds).
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It's duration starts at 20 seconds (skill level 1), and increases with additional skill points in [[Sacred 2:Alchemy|Alchemy]] or even with skill bonuses (for example at skill level 75 it reaches 38 seconds).
  
 
It's effect depends on difficulty and is increased with additional skill points (see below an example at level 75).
 
It's effect depends on difficulty and is increased with additional skill points (see below an example at level 75).
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{|
 
{|
 
|style="text-align center; width: 80px;"|  
 
|style="text-align center; width: 80px;"|  
[IMG]http://i120.photobucket.com/albums/o185/Antitrusty/Sacred/skull_trophy.jpg[/IMG]
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[[Image:skull_trophy.jpg]]
  
 
|style="text-align: left; "|
 
|style="text-align: left; "|
 
* '''Dropped by:''' [[Sacred 2:Undead|Undead]] type enemies (such as Skeletons)
 
* '''Dropped by:''' [[Sacred 2:Undead|Undead]] type enemies (such as Skeletons)
  
* '''Effect:''' Increases the chance for Critical Hits
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* '''Effect:''' Increases the [[Sacred 2:Chance for critical hits|Chance for critical hits]]
 
|}
 
|}
 
{|
 
{|
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|Bronze||Silver||Gold||Platinum||Niobium
 
|Bronze||Silver||Gold||Platinum||Niobium
 
|-align="center"
 
|-align="center"
|class="skillslc" align="left"|Chance for Critical Hits
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|class="skillslc" align="left"|[[Sacred 2:Chance for critical hits|Chance for critical hits]]
 
|10%||11%||12%||13%||15%
 
|10%||11%||12%||13%||15%
 
|}
 
|}
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|Bronze||Silver||Gold||Platinum||Niobium
 
|Bronze||Silver||Gold||Platinum||Niobium
 
|-align="center"
 
|-align="center"
|class="skillslc" align="left"|Chance for Critical Hits
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|class="skillslc" align="left"|[[Sacred 2:Chance for critical hits|Chance for critical hits]]
 
|12,8%||14,1%||15,5%||16,7%||19,3%
 
|12,8%||14,1%||15,5%||16,7%||19,3%
 
|}
 
|}
 
|}
 
|}

Latest revision as of 02:37, 11 September 2013


Skull Trophy


Skull Trophy is a consumable trophy that requires Alchemy skill to be usable. It can be used by right-clicking on it, or by using a hotkey after dragging it into a potion slot. Alchemy increases it's effect and duration. All sorts of Undead can drop it.

It's duration starts at 20 seconds (skill level 1), and increases with additional skill points in Alchemy or even with skill bonuses (for example at skill level 75 it reaches 38 seconds).

It's effect depends on difficulty and is increased with additional skill points (see below an example at level 75).



Skull trophy.jpg

  • Dropped by: Undead type enemies (such as Skeletons)
Effect (skill level 1) Bronze Silver Gold Platinum Niobium
Chance for critical hits 10% 11% 12% 13% 15%
Effect (skill level 75) Bronze Silver Gold Platinum Niobium
Chance for critical hits 12,8% 14,1% 15,5% 16,7% 19,3%