Difference between revisions of "Sacred 2:Viperish Disease"

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|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
|width="90px"|<span style="color:#803C0D;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_12.gif '''Bronze'''</span>
 
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* '''NAME''' - DESCRIPTION
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* '''Gangrene''' - Targets do not need to be as severely injured before the damage output of Viperish Disease increases
* '''NAME''' - DESCRIPTION
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* '''Relapse''' - Increases the duration of Viperish Disease which leaves more time for opponents to become infected
 
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|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
|width="90px"|<span style="color:#717171;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_10.gif '''Silver'''</span>
 
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* '''NAME''' - DESCRIPTION
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* '''Transmission''' - Increases the chance to transmit the disease even with no shrunken head equipped
* '''NAME''' - DESCRIPTION
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* '''Headhunter''' - Increases the chance to recieve a shrunken head when the victim dies
 
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|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
|width="90px"|<span style="color:#CD950C;font-size:1.5em;">http://www.sacredwiki.org/images/Sacred_2/Icon/MODicons_08.gif '''Gold'''</span>
 
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* '''NAME''' - DESCRIPTION
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* '''Gouge''' - Chance of inlicting a deep wound on first target
* '''NAME''' - DESCRIPTION
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* '''Contaminate''' - Extends the range of Viperish Disease
 
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PICTURE HERE
 
PICTURE HERE
  
<vimeo v="334641" />
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Revision as of 23:54, 15 October 2008

07.gif Infects the victim with harmful poison. The more the target has been injured the more damage Viperish will inflict. If the Dryad carries a shrunken head it will increase the chance that opponents of the same type will also catch the disease.

Aspect

DRY_Asp_02.png - Cabalistic Voodoo

Modifications

MODicons_12.gif Bronze
  • Gangrene - Targets do not need to be as severely injured before the damage output of Viperish Disease increases
  • Relapse - Increases the duration of Viperish Disease which leaves more time for opponents to become infected

MODicons_10.gif Silver
  • Transmission - Increases the chance to transmit the disease even with no shrunken head equipped
  • Headhunter - Increases the chance to recieve a shrunken head when the victim dies

MODicons_08.gif Gold
  • Gouge - Chance of inlicting a deep wound on first target
  • Contaminate - Extends the range of Viperish Disease

Skills

The following skills will affect this combat art:

  • ...
  • ...
  • ...
  • ...
  • ...


Usage Strategies

...


Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE