Sacred 2:Viperish Disease

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07.gif Infects the victim with harmful poison. The more the target has been injured the more damage Viperish will inflict. If the Dryad carries a shrunken head it will increase the chance that opponents of the same type will also catch the disease.

Aspect

DRY_Asp_02.png - Cabalistic Voodoo

Modifications

MODicons_12.gif Bronze
  • Gangrene - Targets do not need to be as severely injured before the damage output of Viperish Disease increases
  • Relapse - Increases the duration of Viperish Disease which leaves more time for opponents to become infected

MODicons_10.gif Silver
  • Transmission - Increases the chance to transmit the disease even with no shrunken head equipped
  • Headhunter - Increases the chance to recieve a shrunken head when the victim dies

MODicons_08.gif Gold
  • Gouge - Chance of inlicting a deep wound on first target
  • Contaminate - Extends the range of Viperish Disease

Skills

The following skills will affect this combat art:

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Usage Strategies

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Pros and Cons

Pros

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Cons

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Stats Chart


PICTURE HERE