Sacred 2:Warcraft

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While walking through the Swamp region, the player can notice quite a few WarCraft-like things. The creatures' and places' names sound somewhat WarCraft-styled, Lich Kings walk the streets... It won't be surprising to meet the infamous Orcish Shaman Ner'Zhul himself in such a place. And you would really meet him in Neithu'thaz if you're playing the Singleplayer Campaign. He adjusted to the surrounding (Orcish Shaman won't be exactly welcome among the Lizardmen) and tweaked his name a bit, but he is still recognizable.

The ones who played WarCraft II:Beyond the Dark Portal would remember Ner'Zhul searching for artifacts from Azeroth in order to fullfill Gorefiend's plan. One of those artifacts was the Book of Medivh. And even in Sacred 2 Nar'Zhul is still after that book. If you accept his quest Treasure Hunting, he would ask your character to assist him in his search. And again, like in WarCraft II, the book is kept in an abandoned fortress in the flooded area. No, in Sacred 2 you won't have to raise that fortress from under the sea, but the Swamp region is flooded enough by itself. And unlike WarCraft, you won't have to battle Demons in order to get the book, the enemies guarding the fortress would be the usual Monsters - Toxic Elementals and Olms. But Nar'Zhul's reaction on the book, when you bring it to him, clarifies that the spellbook written by Medivh was its prototype.

See Also