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  • ...at only 1/3 the increase in regeneration time. The higher the level of a combat art, the stronger the effect. With the relevant capability, this effect can In the world of Ancaria, again and again you will find combat arts and magic spells that your hero cannot use. These can be exchanged with a
    2 KB (363 words) - 13:14, 26 July 2019
  • * Requires this skill to fully unlock all modifiers [http://darkmatters.org/forums/index.php?/files/file/346-all-seraphim-unique-armor/ http://www.sacredwiki.org/download-button.png]
    887 bytes (113 words) - 20:39, 30 March 2014
  • * [[Sacred 2:All combat arts|All combat arts]]
    830 bytes (94 words) - 06:14, 10 January 2014
  • *[[Sacred 2:All combat arts|All combat arts]]
    350 bytes (46 words) - 07:31, 14 January 2017
  • <u>Class:</u> '''All''' == Bonus to Combat Arts ==
    2 KB (223 words) - 03:32, 12 August 2013
  • * Requires this skill to fully unlock all modifiers [http://darkmatters.org/forums/index.php?/files/file/346-all-seraphim-unique-armor/ http://www.sacredwiki.org/download-button.png]
    1,006 bytes (128 words) - 17:48, 30 March 2014
  • ...|Character Class]] has three [[Sacred 2:Aspects|Aspects]] with five Combat Arts in each, one of which is usually a [[Sacred 2:Buff|Buff]]. [[Sacred 2:Seraphim Combat Arts|Seraphim Combat Arts]]'''
    5 KB (795 words) - 18:52, 23 April 2023
  • *[[Sacred 2:All combat arts|All Combat Arts]] +X *[[Sacred 2:All Skills|All Skills]] +X
    941 bytes (134 words) - 08:22, 24 February 2014
  • *[[Sacred 2:All combat arts|All combat arts]]
    398 bytes (47 words) - 22:08, 12 September 2013
  • *[[Sacred 2:All combat arts|All combat arts]]
    395 bytes (49 words) - 05:31, 29 March 2014
  • == Bonus to Combat Arts == style="text-align: center; font-weight: bold;">To All Combat Arts</td>
    3 KB (316 words) - 18:29, 18 October 2013
  • *[[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] *[[Sacred 2:All combat arts|All combat arts]]
    1 KB (131 words) - 12:10, 9 February 2016
  • *[[Sacred 2:All combat arts|All combat arts]]
    909 bytes (108 words) - 05:55, 10 January 2014
  • *[[Sacred 2:All combat arts|All combat arts]] +X *This item, as well as all other items from the [[Sacred 2:Unlock Items|Unlock Items]] list will now d
    1 KB (135 words) - 07:01, 19 January 2015
  • |For a brief period, all damage taken will be reflected back to the attacker, who consequently harms ...ks back to the attacker for a certain time (grants "Chance to Reflect" for all types of attacks).<br />
    2 KB (233 words) - 10:37, 15 January 2014
  • * [[Sacred 2:Chance to reflect: Combat Arts|Chance to Reflect: Combat Arts]] +X% * [[Sacred 2:Combat Arts|All Combat Arts]] +X
    754 bytes (105 words) - 05:26, 8 January 2017
  • *[[Sacred 2:All combat arts|All combat arts]] +X
    919 bytes (115 words) - 22:40, 25 September 2016
  • * Requires this skill to fully unlock all modifiers [http://darkmatters.org/forums/index.php?/files/file/345-all-high-elf-unique-armor/ http://www.sacredwiki.org/download-button.png]
    1 KB (181 words) - 18:17, 14 May 2014
  • *[[Sacred 2:All combat arts|All combat arts]] +X
    786 bytes (106 words) - 10:07, 17 January 2015
  • *[[Sacred 2:All combat arts|All combat arts]] +X
    981 bytes (120 words) - 00:37, 27 February 2016

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