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  • ...red:Combat Arts|Combat Art]] [[Sacred:Combos|Combos]]. He also exchanges [[Sacred:runes|runes]] of no use to your character for other, more useful runes. [[Category:Characters]]
    321 bytes (45 words) - 17:24, 30 July 2019
  • ...rotective gear that may be carried by characters emplyoing single handed [[Sacred:weapons|weapons]]. They offer greater protection by deflecting attacks from ...[[Sacred:Skills|skill]] [[Sacred:Parrying|Parrying]] can be taken by most characters to greatly enhance their use.
    367 bytes (53 words) - 17:11, 27 April 2011
  • ...th''' is an [[Sacred:Non Playing Characters|NPC]] found at many towns in [[Sacred:Ancaria|Ancaria]]. A hammer symbol is displayed above the Smith's head. ...unes]], [[Sacred:Amulet|amulets]], or [[Sacred:Ring|rings]] into special [[Sacred:Sockets|socketing]] slots. In some instances, other special items may also
    627 bytes (85 words) - 17:11, 30 July 2019
  • ...esistance|resistance]];, or they may be recuperative – renewing your characters life energy. ...learned exactly as are [[Sacred:Combat Arts|Combat Arts]], by "reading" [[Sacred:runes|runes]].
    561 bytes (76 words) - 02:37, 27 April 2011
  • ...veral locations throughout [[Sacred:Ancaria|Ancaria]]. They buy and sell [[Sacred:horses|horses]], though it is only possible to own one horse at a time. *[[Sacred:Bellevue|Bellevue]]
    606 bytes (80 words) - 17:26, 30 July 2019
  • ...ss the field. Soon, you will come to a road; follow it south-east into [[Sacred:Hedgenton|Hedgenton]]. == Key [[Sacred:Non Playing Characters|NPC]] ==
    531 bytes (70 words) - 04:52, 30 July 2019
  • [[Sacred:To all skills|To all skills]]: +XX ...acred:ring|rings]] and [[Sacred:amulet|amulets]], thus making it easy to [[Sacred:sockets|socket]] a tremendous amount of skill improvement.
    664 bytes (99 words) - 16:38, 27 April 2011
  • ...ed:Icecreek Pass|Icecreek Pass]]. One of the [[Sacred:Ancaria|Ancarian]] [[Sacred:Portals|Portals]] is located here. == Key [[Sacred:Non Playing Characters|NPC]] ==
    438 bytes (59 words) - 04:52, 30 July 2019
  • [[Sacred:Default Skills|Default Skills]] is a setting in the configuration file '''S ...]] will be created with the default 2 skills allocated. When set to 0, new characters will not have any skills allocated, allowing you to select from those avail
    592 bytes (89 words) - 16:57, 27 April 2011
  • *[[Sacred:Silly Message|Silly Message]] *[[Sacred:Game Box Art|Game Box Art]]
    182 bytes (26 words) - 08:37, 24 June 2020
  • ...acter is several ways. They are represented by blue or white dots on the [[Sacred:Mini Map]]. (This map is visible when you hold down the '''Tab''' key.) ...is often indicates the local reputation of your character. The more side [[Sacred:quests|quests]] your character has completed, the more friendly the remarks
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  • ...iath Temple|Noriath Temple]] waiting for instructions from their leader, [[Sacred 2:Ortlewyn|Inquisitor Ortlewyn]]. Though this unit has several problems oth * {{PAGENAME}} can be found while going west of the [[Sacred 2:Noriath Temple|Noriath Temple]]'s entrance. See exact location below:
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  • ...information he gathered or help him and deliver this information to the [[Sacred 2:Ker Priest Gordani|Ker Priest]]. * {{PAGENAME}} can be located in [[Sacred 2:Forgotten Gardens|Forgotten Gardens]], right next to the small portal. Se
    2 KB (353 words) - 15:55, 24 January 2011
  • ...ntrol. That is why [[Sacred 2:Aristocratic Spy|Arictocratic agents]] and [[Sacred 2:Lumen Priest Benewion|Lumen priests]] consider him a dangerous enemy. ...ME}} can be located next to the lake that can be found south-west of the [[Sacred 2:Noriath Temple|Noriath Temple]]. See exact location below:
    2 KB (313 words) - 13:12, 24 January 2011
  • ...to dwell in Noriath's Corner. At the moment you arrive, he decided that [[Sacred 2:Ortlewyn|Inquisitor Ortlewyn]] can be considered quite a threat, and deci * {{PAGENAME}} can be located on a high hill south of [[Sacred 2:Noriath Temple|Noriath Temple]]. See exact location below:
    2 KB (282 words) - 06:25, 13 March 2011
  • [[Sacred:Trader|Trader]] ...|Trader]]. Other specialty type characters are [[Sacred:Mule|Mules]] and [[Sacred:Forger|Forgers]].
    421 bytes (61 words) - 17:19, 27 April 2011
  • ...several [[Sacred:quests|quests]] you may choose in your travels through [[Sacred:Ancaria|Ancaria]]. He is an [[Sacred:Non Playing Characters|NPC]], and, under certain conditions, if you accept his quests, he will acc
    411 bytes (65 words) - 01:55, 27 April 2011
  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party. ...obtain similar, but differently named designer sunglasses from the same [[Sacred:quests|quest]].
    528 bytes (78 words) - 01:40, 27 April 2011
  • ...ings for the order. If you want Ligien to notice you, you should talk to [[Sacred 2:Sister Prudentia|Sister Prudentia]] first. * {{PAGENAME}} can be located in the [[Sacred 2:Seraphim Valley|Seraphim Valley]], just outside the old monastery. See ex
    2 KB (292 words) - 22:48, 14 January 2011
  • ...ry little about the [[Sacred 2:Dryad|Dryad]], the [[Inquisitor]] and the [[Sacred 2:Temple Guardian|Temple Guardian]]. ...-hand combat. The Dryad Scout will be the character all fans of Sacred's [[Sacred:Wood Elf|Wood Elf]] will want to play, as she's a very proficient archer, a
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  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party. ...obtain similar, but differently named designer sunglasses from the same [[Sacred:quests|quest]].
    541 bytes (81 words) - 01:36, 27 April 2011
  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party. ...obtain similar, but differently named designer sunglasses from the same [[Sacred:quests|quest]].
    545 bytes (79 words) - 01:37, 27 April 2011
  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party. ...obtain similar, but differently named designer sunglasses from the same [[Sacred:quests|quest]].
    542 bytes (79 words) - 01:26, 30 April 2011
  • ...s dressed like a [[Sacred:Merchant|Merchant]] but begins the game with a [[Sacred:Quests|quest]] icon rather than the pot of gold symbol. ...e east of the castle, and then return to him, he is elated and becomes a [[Sacred:Merchant|Merchant]].
    645 bytes (102 words) - 01:49, 27 April 2011
  • ...the God of Light, at his shrine in [[Sacred 2:Artamark|Artamark]], near [[Sacred 2:Kufferath Castle|Kufferath Castle]]. This place is located quite far from ...Shrine]] southeast of [[Sacred 2:Kufferath Castle|Kufferath Castle]] in [[Sacred 2:Artamark|Artamark]]. See exact location below:
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  • ...Wakko, return to [[Sacred:Henno the Trader|Henno the Trader]] to unlock [[Sacred:Bravemart|Bravemart]].
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  • ...order has settled in this place. The Inquisition shows an interest in a [[Sacred 2:Abbess Wilgyrien|certain member]] of this order, therefore Leyania would ...at leads to the [[Sacred 2:Forgotten Gardens|Forgotten Gardens]] and the [[Sacred 2:Seraphim Valley|Seraphim Valley]]. See exact location below:
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  • * '''Quest Objective:''' Help the Inquisition eliminate resistance in [[Sacred 2:Noriath Temple|Noriath Temple]] * '''Quest Giver:''' [[Sacred 2:Ortlewyn|Inquisitor Ortlewyn]]
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  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party. ...obtain similar, but differently named designer sunglasses from the same [[Sacred:quests|quest]].
    450 bytes (69 words) - 01:38, 27 April 2011
  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party. ...obtain similar, but differently named designer sunglasses from the same [[Sacred:quests|quest]].
    452 bytes (70 words) - 01:39, 27 April 2011
  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party. ...obtain similar, but differently named designer sunglasses from the same [[Sacred:quests|quest]].
    525 bytes (77 words) - 01:39, 27 April 2011
  • In [[Sacred:Underworld|Sacred]], all characters that can use a [[bows|bow]] can equip a crossbow in its place.
    414 bytes (60 words) - 23:08, 1 May 2008
  • ...st of the types of protective armor available. [[Sacred:Ring|Rings]] and [[Sacred:amulet|amulets]] also provide protection. Available to all characters.
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  • ...us of increased experience gained from monsters. This bonus applies to all characters in the player's party. ...obtain similar, but differently named designer sunglasses from the same [[Sacred:quests|quest]].
    474 bytes (73 words) - 01:07, 30 April 2011
  • Wilgyrien once was a respectable Abbess of the cloister located in the [[Sacred 2:Seraphim Valley|Seraphim Valley]]. But then she shut herself in the medit * {{PAGENAME}} can be located in the Underground Abbey accessed from the [[Sacred 2:Seraphim Valley|Seraphim Valley]]. See exact location below:
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  • ...acters/Vampiress/thumbtransformation1.jpg http://www.sacredwiki.org/images/Characters/Vampiress/thumbtransformation2.jpg ...acters/Vampiress/thumbtransformation5.jpg http://www.sacredwiki.org/images/Characters/Vampiress/thumbtransformation6.jpg
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  • * '''Quest Objective:''' Seek employment with [[Sacred 2:Lord Alcander|Lord Alcander]] and expose his secret * '''Quest Giver:''' [[Sacred 2:Priestess Lerana|Priestess Lerana]]
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  • * '''Quest Objective:''' Carry out some tasks for [[Sacred 2:Surgeon Lawaon|Surgeon Lawaon]] * '''Quest Giver:''' [[Sacred 2:Medic|Medic]]
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  • ...um]], he accompanies you to meet [[Sacred:Prince Valor|Prince Valor]] in [[Sacred:Urkenburgh|Urkenburgh]]. ...e with the treacherous [[Sacred:Sharuka|Sharuka]] captain of the villian [[Sacred:DeMordrey|DeMordrey]].
    622 bytes (93 words) - 21:48, 27 October 2009
  • [[Sacred:Ladder Export|Ladder Export]] is a line in the [[Sacred:Configuration File|Configuration File]] that controls the visibility of a c ...he ladder at the Sacred International Forum. Applicable to Closed Internet characters only. When set to 0, your character information will not be shown on the hi
    489 bytes (72 words) - 16:59, 27 April 2011
  • * '''Quest Objective:''' Help [[Sacred 2:Arena Owner Nityahel|Arena Owner Nityahel]] acquire a fresh set of gladia * '''Quest Giver:''' [[Sacred 2:Arena Owner Nityahel|Arena Owner Nityahel]]
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  • [[Closed Internet]] [[Multiplayer]] games in [[Sacred:Underworld|Sacred]] are those games played over the internet, and hosted by [[Ascaron|Ascaron All players' characters in these games are stored on the host server – not on the players' in
    449 bytes (62 words) - 23:07, 1 May 2008
  • ...acters/Vampiress/thumbtransformation1.jpg http://www.sacredwiki.org/images/Characters/Vampiress/thumbtransformation2.jpg ...acters/Vampiress/thumbtransformation5.jpg http://www.sacredwiki.org/images/Characters/Vampiress/thumbtransformation6.jpg
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  • * '''Quest Giver:''' [[Sacred 2:Lumen Priest Edoras|Lumen Priest Edoras]] * '''Location(s):''' [[Sacred 2:Thylysium|Thylysium]]
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  • ...They may also obtain gold by selling items. Note that in Sacred 2, unlike Sacred Underworld, a player can convert items to gold by "selling" them to themsel ...ractions with special [[Sacred 2:NPC|NPC]]s in the game. There are several characters located throughout Ancaria that will buy and sell items, or perform service
    2 KB (378 words) - 01:15, 24 October 2011
  • Back to [[Sacred:Bestiary|Bestiary]] ...|NPC]] in that you may interact with him, and in fact, he will provide a [[Sacred:Quests|series of quests]] to you.
    451 bytes (69 words) - 18:55, 18 October 2013
  • * '''Quest Giver:''' [[Sacred 2:Village Doctor|Village Doctor]] * '''Location(s):''' [[Sacred 2:Sonnenwind|Sonnenwind]]
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  • ...handed weapon and a shield, or, for [[Sacred:Dual Wielding|dual wielding]] characters, two single-handed weapons. ...as combat needs arise. The choice of available weapons is limited by your characters need and imagination, and is dictated solely by your needs – be it da
    1 KB (176 words) - 21:24, 26 July 2019
  • ...armor]] and also can wear certain jewelry; [[Sacred:amulet|amulet]]s and [[Sacred:ring|ring]]s. These items can range from very ordinary to quite extraordina ...ies]] (''Bronze'' through ''Niobium''), [[Sacred:items|items]] and their [[Sacred:Item Modifiers|modifiers]] also provide enhanced qualities as well.
    1,011 bytes (132 words) - 00:33, 13 November 2020
  • == [[Sacred 2:Vitality |Vitality]] == '''[[Sacred 2:Max. Hitpoints|Hitpoints]] XXX'''
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