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  • #Redirect [[Sacred 2:Damage Mitigation]]
    40 bytes (4 words) - 03:03, 11 February 2010
  • {{S2frame|[[File:DoT Fire.jpg|400px]]|none||0}} ...ed by the [[Sacred 2:Secondary Damage Effects|Secondary Damage Effect]] of Fire known as [[Sacred 2:Chance for Burn|Burn]].
    5 KB (807 words) - 09:09, 31 December 2014
  • Increases [[Sacred 2:Fire|Fire]] [[Sacred 2:Damage|damage]] against [[Sacred 2:Undead|Undead]] opponents.
    105 bytes (12 words) - 20:41, 23 October 2013

Page text matches

  • [[Fire]] is one of the four basic damage and resistance types. It is both given and received in combat. Needless to say, increased [[fire]] [[Resistance]] will decrease [[fire]] [[damage]].
    284 bytes (40 words) - 00:40, 30 April 2011
  • http://www.sacredwiki.org/images/Combat%20Arts/Daemon/fire.png ...adding it. Discs and Hellspheres do more damage this way. For this reason, Fire builds are the most popular choice amongst players.
    2 KB (270 words) - 10:52, 22 April 2008
  • |Damage and Weakness= Damage Types:
    639 bytes (73 words) - 17:35, 24 January 2011
  • |Stats=[[File:Fire Flower d2f stats.png]] |Thumb=[[File:Fire Flower d2f.jpg|160px]]
    961 bytes (135 words) - 07:54, 21 February 2017
  • *[[Sacred 2:Damage mitigation: Fire|Damage mitigation: Fire]] +X% *[[Sacred 2:Damage over time: Fire|Damage over time: Fire]] -X%
    832 bytes (114 words) - 09:52, 17 January 2015
  • |Damage and Weakness= Damage Types:
    577 bytes (67 words) - 01:15, 29 December 2010
  • |Damage and Weaknesses= Damage Types:
    1 KB (156 words) - 07:20, 4 May 2017
  • |Damage and Weakness= Damage Types:
    611 bytes (69 words) - 01:14, 29 December 2010
  • |Damage and Weakness= Damage Types:
    613 bytes (68 words) - 18:49, 25 January 2011
  • |Damage and Weakness= Damage Types:
    613 bytes (69 words) - 21:45, 2 January 2011
  • |Damage and Weaknesses= Damage Types:
    953 bytes (113 words) - 00:58, 29 December 2010
  • |Damage and Weaknesses= Damage Types:
    959 bytes (113 words) - 00:57, 29 December 2010
  • |Damage and Weaknesses= Damage Types:
    524 bytes (63 words) - 00:56, 29 December 2010
  • ...seful way to increase the damage that your spells will do, if they do fire damage. However, sometimes Infernal Power can cause a display bug which reduces th <b>Damage Type(s): Fire, % Additional Fire Damage</b>
    2 KB (276 words) - 00:07, 11 April 2008
  • |Damage and Weaknesses= Damage Types:
    993 bytes (114 words) - 15:07, 23 January 2011
  • |Damage and Weaknesses= Damage Types:
    946 bytes (114 words) - 14:57, 23 January 2011
  • |Damage and Weaknesses= Damage Types:
    5 KB (575 words) - 17:04, 12 July 2021
  • ...r's levels are increased, the duration of this burn increases, as does the damage it inflicts. Although it possesses a limited range, the Flame Thrower is ex *Exceptional Damage
    1 KB (225 words) - 22:34, 21 April 2008
  • ...Araelfi's Return|Araelfi's Return]]'''. This bow delivers substantial fire damage and also a boost to all combat arts. 3 sockets. ...4 Araelfi set items to gain the 4 item partial set bonus &ndash; 50% fire damage. (One strategy would be to socket the Araelfi ring and amulet into the bow,
    694 bytes (109 words) - 01:39, 12 January 2008
  • |Damage and Weaknesses= Damage Types:
    1 KB (155 words) - 00:23, 21 February 2010

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