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  • 2 KB (272 words) - 01:58, 11 September 2013
  • ...h wants to sell it in town. The trouble is that with all the olms around, it is not safe for him to go to town. He wants you to thin the olm population ...I have more than enough ingredients here to make a few cauldrons again, if it wasn't for those beastly olms! Could you kill some olms for me? I'll rewar
    3 KB (420 words) - 04:38, 2 September 2014
  • == '''Weapons & Armor: Figuring it Out''' == ...al in nature and, if you're new without alot of play-time under your belt, it's worth remembering that there are exceptions to virtually every rule in th
    19 KB (3,179 words) - 00:06, 13 August 2013

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  • ...and renegades of Sedhannia. Something lives here. It's evil, it's old and it nourishes on pure fear. So they say.
    538 bytes (76 words) - 21:50, 1 September 2014
  • ...fficient experience it will advance to a new level, allowing it to improve it's skills and attributes. The experience required to reach the next level in
    406 bytes (62 words) - 10:25, 19 July 2023
  • == [[Designer 'It's A Kind of Magic' Shades]] ==
    474 bytes (62 words) - 18:38, 11 June 2020
  • ...r of this river on its way to the south. The geologists say it's the rock. It's liquid death say the people of the river lands.
    491 bytes (69 words) - 23:36, 1 September 2014
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    352 bytes (50 words) - 21:59, 31 August 2013
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    319 bytes (46 words) - 11:38, 2 September 2013
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    318 bytes (46 words) - 12:14, 2 September 2013
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    315 bytes (46 words) - 13:39, 4 September 2013
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    321 bytes (49 words) - 11:05, 2 September 2013
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    317 bytes (48 words) - 11:41, 2 September 2013
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    320 bytes (49 words) - 16:00, 4 September 2013
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    323 bytes (49 words) - 12:19, 2 September 2013
  • ...may come across a very, very large mouse trap. I'd hate to meet the rodent it's meant to catch in a dark alley late at night. ...it with an entire wheel of cheese... That's an Inquisitor standing next to it for scale.
    906 bytes (137 words) - 23:55, 17 August 2014
  • ...-hits the target & will fly around for a second (& third, etc) hit, making it an efficient damage dealer when dealing with large monsters, each hit count ..., it'll also switch targets, so that's something to think about when using it against a mob.
    2 KB (407 words) - 20:24, 1 October 2013
  • ...s good for containment of awe, the direct result of (too much) stargazing. It also looks like a fighter pilot's helmet, and for that reason I added her s
    671 bytes (92 words) - 05:12, 8 January 2017
  • ...thats been running for a few years now with the aim to aid fans of Sacred. It's always being worked upon and currently includes a forum plus information
    444 bytes (70 words) - 22:26, 17 September 2013
  • ...ng was ever intended to be part of that set, but it's possible, as without it the Dryad's set has one less piece than those of the other characters.
    773 bytes (114 words) - 07:34, 16 January 2015
  • It is allowed to shoot a bear but it is not allowed to wake a bear from its sleep with the intention to use magi
    237 bytes (45 words) - 20:05, 9 October 2020
  • ...effect and duration. All sorts of [[Sacred 2:Monsters|Monsters]] can drop it. ...lchemy|Alchemy]] or even with skill bonuses (for example at skill level 75 it reaches 38 seconds).
    2 KB (228 words) - 08:39, 13 January 2014
  • ...st immortal head, it remained alive and writhing until at last Hera placed it into the dark blue vault of the sky as a constellation.
    874 bytes (128 words) - 03:02, 4 January 2017

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