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  • {{S2frame|[[File:Regen per hit.jpg|400px]]|none}} ...weapon-based combat arts]] cannot trigger this effect, but will have their regeneration time reduced, only weapon-based attacks (both "normal" hits and [[Sacred 2:
    2 KB (372 words) - 20:59, 21 October 2013

Page text matches

  • * [[Sacred 2:Life leeched per hit| Life leeched per hit]] +X * [[Sacred 2:Regeneration per hit| Regeneration per hit]] +X
    527 bytes (76 words) - 11:55, 2 January 2017
  • * [[Sacred 2:Regeneration per hit|Regeneration Per Hit]] +X * [[Sacred 2:Life leeched per hit |Life Leeched Per Hit]] +X
    397 bytes (49 words) - 07:36, 7 January 2017
  • *[[Sacred 2:Regeneration Time:|Regeneration Time]] -X% *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    964 bytes (118 words) - 22:12, 25 September 2016
  • ...ffect:''' [[Sacred 2:Regeneration per hit|Regeneration per hit]]. Reduces regeneration time of Combat Arts by a flat amount every time a player hits an enemy. ...s="skillslc" align="left"|[[Sacred 2:Regeneration per hit|Regeneration per hit]]
    2 KB (268 words) - 02:46, 11 September 2013
  • *[[Sacred 2:Life leeched per hit|Life leeched per hit]] *[[Sacred 2:Regeneration Time:|Regeneration Time]]: [[Sacred 2:Celestial Magic|Celestial Magic]]
    443 bytes (54 words) - 12:31, 16 January 2017
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]]
    880 bytes (108 words) - 06:11, 10 January 2014
  • *[[Sacred 2:Life leeched per hit|Life leeched per hit]] +X *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1 KB (205 words) - 15:25, 21 February 2016
  • * [[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X% * [[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    468 bytes (58 words) - 19:54, 1 December 2016
  • * [[Sacred 2:Regeneration per hit|Regeneration per hit]] +Xs
    337 bytes (39 words) - 02:39, 3 January 2017
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]]
    394 bytes (47 words) - 07:09, 14 January 2017
  • {{S2frame|[[File:Regen per hit.jpg|400px]]|none}} ...weapon-based combat arts]] cannot trigger this effect, but will have their regeneration time reduced, only weapon-based attacks (both "normal" hits and [[Sacred 2:
    2 KB (372 words) - 20:59, 21 October 2013
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1,005 bytes (127 words) - 02:14, 17 February 2016
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1 KB (139 words) - 23:26, 25 September 2016
  • * [[Sacred 2:Regeneration per hit|Regeneration Per Hit]] +X
    413 bytes (51 words) - 07:44, 7 January 2017
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]]
    377 bytes (45 words) - 15:00, 14 January 2017
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]]
    389 bytes (45 words) - 08:46, 13 January 2017
  • * [[Sacred 2:Regeneration per hit|Regeneration per hit]]
    667 bytes (88 words) - 03:34, 11 January 2017
  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] -X% * [[Sacred 2:Life leeched per hit|Life leeched per hit]] +X
    543 bytes (66 words) - 19:49, 1 December 2016
  • *[[Sacred 2:Chance for Double Hit|Chance for Double Hit]] +X% *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    2 KB (213 words) - 23:19, 15 February 2016
  • *[[Sacred 2:Regeneration per hit|Regeneration per hit]] +X
    1 KB (161 words) - 19:48, 18 February 2016

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