Difference between revisions of "Sacred:Vampiress Combat Arts/de"
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Gebannte Gegner bleiben wie betäubt stehen. | Gebannte Gegner bleiben wie betäubt stehen. | ||
− | == [[Sacred:Wolf Call|Wolf Call]] == | + | == [[Sacred:Wolf Call/de|Wolf Call]] == |
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Revision as of 20:01, 17 July 2012
Contents
Vampirverwandlung
Verwandlung in die Ritterform. (Nützlich um die Wiedererweckten zu töten, bevor man zur Startinsel zurückkehrt)
Verwandlung in die Vampirform.
Beherrschung
Gebannte Gegner bleiben wie betäubt stehen.
Wolf Call
Ruft einen vampirischen Wolf als Kampfgefährten herbei.
Time Control
Extremely rapid movement in a straight line.
Extremely rapid movement in a straight line.
Whirling Claws
Multi-hit with weapon against all opponents within range. Melee attack with whirling claws, causing damage to all opponents within range.
Claws of Death
Particularly heavy blow with a weapon. Precisely aimed blow with claws, causing severe damage.
Ripping Claws
Rapid sequence of attacks. Very rapid sequence of numerous claw attacks. (The preferred melee move used by most Perma-vamps)
Combat Kick/Vampiress
A hard kick throws the opponent back and causes damage. Significantly increased melee damage, opponent is pushed back.
Arts Available only in Vampire Form
Blood Bite
Sucks life out of an opponent and transfers it to the Vampiress. (Too small to do more than tickle opponents to come to you.)
Master Bite
Changes the opponent temporarily into a groveling servant who supports the Vampiress in battle. (And who cannot be attacked by the Vampiress while under the Master Bite effects.)
Claw Jump
Predator type jump. Opponents at target location suffer damage and are dazed for a short time. (Good for travel and often used with split.)
Blood Kiss
Echo of the Blood God, whose kisses pursue all opponents within range, causing severe damage. (Weakens opponents damage dealt and their resistances. Basically softens up opponents and has a will of it's own. Trigger for Orla/Fads)
Awaken Dead
Transforms a body into an allied vampire. (These weaker vampires have a chance to convert opponents to weak vampires with each hit. The Awakened disappear the next time the Vampiress TiKs (Turns into Knight).
Bats: Blood Swarm
Battle bats surround the Vampiress and powerfully attack all opponents in range. (Meat Shield type 3)
Bats: Confusion
Robust bats circle the Vampiress, attacking opponents within range. They cause little damage, but effectively distract opponents. (Meat Shield type 4.)
Bats: Guard
These bats are trained to catch ranged projectiles and even absorb spells with their bodies to protect the Vampiress. (Meat Shield type 5.)