Difference between revisions of "Sacred:Dark Elf Combat Arts"

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{{titlebar|C09709|[[/Charts|Click here for Regeneration and Damage Charts]]}}
  
[[Dark Elf]] [[Combat Arts]]:
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{|style="padding:25px;"
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|valign="top" width="50%" style="padding-right:10px;"|
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== [[Attack (Rage)]] ==
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/deaatta1copy.png
  
<b>Cobra</b>
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The [[Dark Elf]] strikes at his opponent with a combination of weapons or a sequence of attacks during hand-to-hand combat.
<br>
 
The Dark Elf hypnotizes all nearby opponents within the trap area.
 
  
<b>Mongoose</b>
 
<br>
 
Enables the Dark Elf to escape from battle and to break through groups of enemies.
 
  
<b>Soul Catcher</b>
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== [[Cobra]] ==
<br>
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/deacobr1new.png
The Dark Elf has the ability to absorb the souls of his fallen opponents in order to restore his life energy. Instead of rising into the sky, the souls will be pulled towards the Dark Elf in order to heal him.
 
  
<b>Magic Deflection</b>
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The [[Dark Elf]] hypnotizes all nearby opponents within the trap area. Any opponent affected will be unable to move, cast spells, or attack.
<br>
 
The Dark Elf creates an energy field, which will deflect all magic spells and repel them back towards the spell caster.
 
  
<b>Projectile Deflection</b>
 
<br>
 
The Dark Elf creates an energy field, which will deflect all projectiles and hurl them back towards the attacker.
 
  
<b>Multi Hit (Fury)</b>
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== [[Combat Kick/Dark Elf]] ==
<br>
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/deackik1.png
The Dark Elf hits several opponents during close combat with his weapons, fists or feet.
 
  
<b>Hard Hit (Revenge)</b>
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This attack is suitable for a short-term defense. The opponent is thrown back and he suffers slight poison damage.
<br>
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The Dark Elf concentrates and uses his equipped weapon to strike a severe blow on his opponent. Without an equipped weapon, he will kick the opponent hard.
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== [[Hard Hit (Revenge)]] ==
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/deahard1.png
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The [[Dark Elf]] concentrates and uses his equipped weapon to strike a severe blow on his opponent. Without an equipped weapon, he will kick the opponent hard.
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 +
 
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== [[Mongoose]] ==
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/deamongo1.png
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 +
Enables the [[Dark Elf]] to escape from battle, break through groups of enemies, or even leap from one land mass to another if high enough.
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 +
 
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== [[Pak-Dain - Projectile Deflection]] ==
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/deapakd1.png
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The [[Dark Elf]] creates an energy field, which will deflect all projectiles and hurl them back towards the attacker.
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 +
 
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== [[Pak-Nakor - Magic Deflection]] ==
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/deapakn1.png
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The [[Dark Elf]] creates an energy field, which will deflect all magic spells and repel them back towards the spell caster.
 +
 
 +
 
 +
== [[Soul Catcher]] ==
 +
http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/deasoul1.png
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 +
The [[Dark Elf]] has the ability to absorb the souls of his fallen opponents in order to restore his life energy. Instead of rising into the sky, the souls will be pulled towards the [[Dark Elf]] in order to heal him.
 +
 
 +
 
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== [[Sudden Fury]] ==
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/deamult1.png
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The [[Dark Elf]] hits several opponents during close combat with his weapons, fists or feet.
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|style="border-right: 1px black solid;" width="3px"| .
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|valign="top" width="50%" style="padding-left:10px;"|
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== [[Adrenaline]] ==
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/desadre1.png
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The [[Dark Elf]] concentrates in order to increase his defense values for a while by setting this powerful hormone free.
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== [[Battle Fog]] ==
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/desbatt1.png
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When this trap is thrown, it will create thick fog upon impact. This will cause opponents to lose sight of their target.
  
<b>Attack (Rage)</b>
 
<br>
 
The Dark Elf strikes at his opponent with a combination of weapons or a sequence of attacks during hand-to-hand combat.
 
  
<b>Combat Kick</b>
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== [[Bottomless Pit]] ==
<br>
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/desbott1.png
This attack is suitable for a short-term defense. The opponent is thrown back and he suffers slight poison damage.
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 +
When this trap is triggered, it creates a glowing symbol on the ground. The opponent who triggered this glyph suffers severe fire damage from the burning gorge of Pharak-Gor, the Seventh Hell of the Dark Elves.
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Damage Type(s): Fire, Poison
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<b>Poison Mist</b>
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== [[Sacred:Confusion|Confusion]] ==
<br>
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/desconf1.png
The trap creates a poisonous mist, which will cause poison damage to opponents.
 
  
<b>Confusion</b>
 
<br>
 
 
When this trap is triggered, the opponent will stand around dazed for a while.
 
When this trap is triggered, the opponent will stand around dazed for a while.
  
<b>Battle Fog</b>
 
<br>
 
When this trap is thrown, it will create thick fog upon impact. This will cause opponents to lose sight of their target.
 
  
<b>Explosive Charge</b>
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== [[Explosive Charge]] ==
<br>
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/desexpl1.png
 +
 
 
When this trap is thrown it will explode upon impact, thus damaging all opponents within its vicinity.
 
When this trap is thrown it will explode upon impact, thus damaging all opponents within its vicinity.
  
<b>Bottomless Pit</b>
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Damage Type(s): Physical, Fire
<br>
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When this trap is triggered, it creates a glowing symbol on the ground. The opponent who triggered this glyph suffers severe fire damage from the burning gorge of Pharak-Gor, the Seventh Hell of the Dark Elves.
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 +
== [[Poison Mist]] ==
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http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/despois1.png
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 +
The trap creates a poisonous mist, which will cause poison damage to opponents.
 +
 
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Damage Type(s): Physical, Poison
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== [[Testosterone]] ==
 +
http://www.sacredwiki.org/images/Combat%20Arts/Dark%20Elf/destest1new.png
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The [[Dark Elf]] concentrates in order to increase his attack values for a while by setting this powerful androgen free.
  
<b>Testosterone</b>
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Damage Type(s): % Additional Poison Damage
<br>
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|}
The Dark Elf concentrates in order to increase his attack values for a while by setting this powerful androgen free.
 
  
<b>Adrenaline</b>
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[[Category:Combat Arts|*]]
<br>
 
The Dark Elf concentrates in order to increase his defense values for a while by setting this powerful hormone free.
 

Revision as of 13:15, 26 July 2019

lsTitle.png
rsTitle.png


Attack (Rage)

deaatta1copy.png

The Dark Elf strikes at his opponent with a combination of weapons or a sequence of attacks during hand-to-hand combat.


Cobra

deacobr1new.png

The Dark Elf hypnotizes all nearby opponents within the trap area. Any opponent affected will be unable to move, cast spells, or attack.


Combat Kick/Dark Elf

deackik1.png

This attack is suitable for a short-term defense. The opponent is thrown back and he suffers slight poison damage.


Hard Hit (Revenge)

deahard1.png

The Dark Elf concentrates and uses his equipped weapon to strike a severe blow on his opponent. Without an equipped weapon, he will kick the opponent hard.


Mongoose

deamongo1.png

Enables the Dark Elf to escape from battle, break through groups of enemies, or even leap from one land mass to another if high enough.


Pak-Dain - Projectile Deflection

deapakd1.png

The Dark Elf creates an energy field, which will deflect all projectiles and hurl them back towards the attacker.


Pak-Nakor - Magic Deflection

deapakn1.png

The Dark Elf creates an energy field, which will deflect all magic spells and repel them back towards the spell caster.


Soul Catcher

deasoul1.png

The Dark Elf has the ability to absorb the souls of his fallen opponents in order to restore his life energy. Instead of rising into the sky, the souls will be pulled towards the Dark Elf in order to heal him.


Sudden Fury

deamult1.png

The Dark Elf hits several opponents during close combat with his weapons, fists or feet.

.

Adrenaline

desadre1.png

The Dark Elf concentrates in order to increase his defense values for a while by setting this powerful hormone free.


Battle Fog

desbatt1.png

When this trap is thrown, it will create thick fog upon impact. This will cause opponents to lose sight of their target.


Bottomless Pit

desbott1.png

When this trap is triggered, it creates a glowing symbol on the ground. The opponent who triggered this glyph suffers severe fire damage from the burning gorge of Pharak-Gor, the Seventh Hell of the Dark Elves.

Damage Type(s): Fire, Poison


Confusion

desconf1.png

When this trap is triggered, the opponent will stand around dazed for a while.


Explosive Charge

desexpl1.png

When this trap is thrown it will explode upon impact, thus damaging all opponents within its vicinity.

Damage Type(s): Physical, Fire


Poison Mist

despois1.png

The trap creates a poisonous mist, which will cause poison damage to opponents.

Damage Type(s): Physical, Poison


Testosterone

destest1new.png

The Dark Elf concentrates in order to increase his attack values for a while by setting this powerful androgen free.

Damage Type(s): % Additional Poison Damage