Difference between revisions of "Sacred 2:Khazduk's Spirit"
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Silver fox (talk | contribs) (New pictures, formatting and notes) |
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+ | <onlyinclude> | ||
{| style=" text-align: center; height: 135px; " | {| style=" text-align: center; height: 135px; " | ||
− | |style="text-align center; width: 200px;"| | + | |style="text-align center; width: 200px;"| |
− | + | {{S2frame|[[File:Khazduks spirit stats.gif]]}} | |
− | |style="text-align: center; width: | + | |style="text-align: center; width: 210px;"| |
− | [http:// | + | {{S2frame|[[File:Khazduks spirit.jpg|210px]]}} |
+ | |style="text-align: left; "| | ||
+ | * Spawns every 1 level | ||
+ | * Base melee damage modified by [[Sacred 2:Strength|Strength]] [[Sacred 2:Attributes |attribute]] | ||
+ | * Affected by [[Sacred 2:Hafted Weapons|Hafted Weapons]] Skill | ||
+ | |} | ||
+ | </onlyinclude> | ||
+ | [http://darkmatters.org/forums/index.php?app=downloads&showfile=43 http://www.sacredwiki.org/download-button.png] | ||
− | | | + | |
+ | == [[Sacred 2:Item Modifiers|Item Modifiers]] == | ||
+ | *[[Sacred 2:Regeneration Time:|Regeneration Time]] -X% | ||
+ | *[[Sacred 2:Concentration|Concentration]] +X | ||
+ | *[[Sacred 2:Spell Intensity|Spell Intensity]] +X% | ||
+ | *[[Sacred 2:Casting Speed|Casting Speed]] +X% | ||
− | | | + | ==Notes== |
+ | * This item, as well as all other items from the [[Sacred 2:Unlock Items|Unlock Items]] list will now drop normally in-game with the [[Sacred 2:Community Patch|Community Patch]] installed. | ||
+ | * When this item is spawned using an Unlock Code or drops as a quest reward it is always of the same level as the player's character. | ||
+ | [[Category: Sacred 2 Unlock Items|K]] |
Latest revision as of 14:47, 4 March 2014
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Item Modifiers
- Regeneration Time -X%
- Concentration +X
- Spell Intensity +X%
- Casting Speed +X%
Notes
- This item, as well as all other items from the Unlock Items list will now drop normally in-game with the Community Patch installed.
- When this item is spawned using an Unlock Code or drops as a quest reward it is always of the same level as the player's character.