Difference between revisions of "Sacred:Wood Elf Combat Arts"
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Revision as of 22:52, 25 October 2007
Contents
Combat Arts
All Combat
Eye for an Eye (Attack)
The Wood Elf attacks her opponent with a combination of hits. When she uses this ability with an equipped bow, she will shoot several arrows consecutively at one target.
This is the equivalent of Attack for other character classes.
Hard Hit
The Wood Elf concentrates and strikes at her opponents with a single, heavy blow.
When she uses this ability with an equipped bow, she will execute a precise shot which will inflict severe damage on her opponent.
Multi Hit
This ability enables the Wood Elf to hit multiple enemies during close combat.
When she uses this ability with an equipped bow, she will fire multiple arrows strewing them across an arced area.
Ranged Attacks Only
Explosive Arrow
This magic arrow explodes upon impact, thereby imparting greatly enhanced damage to foes, often killing with a single stroke.
Knockback Arrow
The arrow attack stuns the opponent for a short while.
Multiple Shot
The Wood Elf is able to shoot several arrows, strewing them across the area. This combat art can be used in combination with other arrow abilities. Unlike Multi-hit, which acts a single time only, Multiple shot has a duration and continues to act repeatedly for 20 seconds, every time the bow fires an arrow. When active, your bow has a green "glow" to it. Increased levels add to the quantity of arrows (up to a maximum of 6 at level 18) and to character attack rating.
Penetrating Arrow
This arrow will penetrate all opponents in its flight path and inflict damage on each of them. After passing through an enemy, the arrow will change course and seek another until it's duration expires, or until the targeted enemy is dead. The lifetime of the arrows, and their damage bonus both increase with higher levels of the art.
Spider Arrow
The Wood Elf fires an arrow with a cocoon full of spiders attached. When the arrow hits its target, the cocoon bursts and the spiders attack all nearby opponents with poisonous bites. After a while the spiders will dissolve.
Magic Spells
Call of the Ancestors
The Wood Elf calls forward the souls of her ancestors. These ghostly creatures will attack nearby opponents and inflict damage on them.
Companion of the Woods
This spell conjures a unicorn, which will fight alongside the Wood Elf until it dies.
Plant Cage
This spell causes tendrils to break out of the ground, trapping opponents and rooting them to the spot. Stronger opponents will usually be able to free themselves from the tendrils quickly.
Poisoned Tendrils
This spell causes tendrils to break out of the ground, injuring foes with their poisonous thorns.
Quick as a Flash
The Wood Elf is able to move extremely quickly for a brief period. This enables her to deal a swift blow in close combat or to position herself in order to use her bow effectively. In addition to bestowing faster movement, this art also increases the Attack Rating as well.
Recuperation
The Wood Elf draws new strength from nature in order to heal herself or her allies.
This spell will also cure poison effects.
Thorn Bush
The Wood Elf hurls a bush full of thorns towards her opponent. Each opponent touched by the bush will suffer damage. When the Wood Elf fires an arrow into the bush it will explode and inflict area damage.
Transformation
This spell will transform all enemies close to the Wood Elf into harmless animals, giving the Wood Elf the opportunity to escape from combat. The duration of the transformation depends on the strength of her opponents: an orc will remain in chicken form longer than a mighty dragon will. Transformed opponents may not be attacked for the duration of the transformation.