Difference between revisions of "Sacred 2:Strength"

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Increases [[Sacred 2:Attack Value|Attack Value]] as well as basic damage for [[Sacred 2: Strength Based Weapons| strength based, close range (melee) weapons]] with the exception of [[Sacred 2:Dexterity Based Weapons|Dexterity Based Weapons]] such as [[Sacred 2:Daggers|Daggers]], [[Sacred 2:Ranged Weapons|Ranged Weapons]], [[Sacred 2:Short Swords|Short Swords]], [[Sacred 2: Poles|Blunt Polearms]] and [[Sacred 2:Magic Staffs|Magic Staffs]].
|width="50px" valign="top" padding="25px"|http://www.sacredwiki.org/images/Sacred_2/Att/strength.gif
 
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== [[Sacred 2:Strength|Strength]] ==
 
 
 
Increases Attack value as well as basic damage for all close range weapons except Daggers, Ranged Weapons, Shortswords, Blunt Polearms and Mage Staffs.
 
  
 
'''Attack Value +XX'''
 
'''Attack Value +XX'''
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'''Weapon Damage +XX'''
 
'''Weapon Damage +XX'''
 
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|width="50px" valign="top" padding="25px"|http://www.sacredwiki.org/images/Sacred_2/Att/stamina.gif
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Revision as of 02:05, 5 November 2011

Increases Attack Value as well as basic damage for strength based, close range (melee) weapons with the exception of Dexterity Based Weapons such as Daggers, Ranged Weapons, Short Swords, Blunt Polearms and Magic Staffs.

Attack Value +XX

Weapon Damage +XX |}


stamina.gif