Difference between revisions of "Unbended:Battlefield - Dev only"

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The Battlefield graveyard is a rather exclusive club. Only those rare people capable of creating whole worlds are interred here. You'll find it in the [[Unbended:Eltay Forest|Eltay Forest]], directly north of [[Unbended:Menas Aetharia|Menas Aetharia]]
  
 
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Revision as of 22:14, 2 September 2014


The Battlefield graveyard is a rather exclusive club. Only those rare people capable of creating whole worlds are interred here. You'll find it in the Eltay Forest, directly north of Menas Aetharia





This place, that resembles paradise quite well, is the capital of the Dominion of the Matraia. As you can expect from a true matriarchy, Ancya-Al-Mar is run by three daughters. A place for songs music.



Quests & NPC's

Transportation

Enemies

Grave Inscriptions

The Developers

Andreas Liebeskind - Sacred 2 Level Design

Bastian Rolf - Sacred 2 Coding

Benny Kayser - Sacred 2 Level Design

Catharina Zeiß - Sacred 2 Graphics

Christian Altrogge - Sacred 2 Game Design

Christian Bus - Sacred 2 Level Design

Christian Grunwald - Sacred 2 Executive Producer

Daniel Balster - Sacred 2 Coding

Dirk Schumacher - Sacred 2 Graphics

Felix Schuller - Sacred 2 Quest Design

Frank Lunnebach - Sacred 2 System Administration

Frank Rentmeister - Sacred 2 Internal QA, Unbended supporting team member

Franz Stradal - Sacred 2 Core Team Additionals, Unbended technical management and concept development

Freddy Böckem-Stradal - Sacred 2 Concept Art, Unbended supporting team member

Hans-Arno Wegner - Sacred 2 Lead Game Designer

Helga Parmiter - Sacred 2 Localization Lead - English

Hoa Tu Ngoc - Sacred 2 Lead Artist

Holger Flöttmann - Sacred 2 Managing Director

James Mearman - Sacred 2 Graphics

Janina Gerhards - Sacred 2 Graphics

Janos Toth - Sacred 2 Level Design

Lars Hammer - Sacred 2 Coding

Marc Oberhäuser - Sacred 2 Lead Quest Designer, Unbended technical and world design

Mario Endlich - Sacred 2 Game Design

Mark Intelmann - Sacred 2 Level Design

Marko Giertolla - Sacred 2 Graphics

Markus Häublein - Sacred 2 Level Design

Markus Mohr - Sacred 2 Core Team Additionals

Michel Dumont - Sacred 2 Quest Design

Peter Hann - Sacred 2 Core Team Additionals, Unbended character and world design

Peter Kullgard - Sacred 2 Project Management

Peter Luber - Sacred 2 Game Design

Ralph Roder - Sacred 2 Quest Design, Unbended story design and content creation

Roger Boerdijk - Sacred 2 Technical Director

Sebastian "Buddy" Fleer - Sacred 2 Project Management

Simon Trümpler - Sacred 2 Graphics

Steve Manekeller - Sacred 2 Visual Director

Thomas Dähling - Sacred 2 Coding

Uygar Kalem - Sacred 2 Coding



Other Graves


Die Putzfrau ! - Schweine! Alles Schweine!




Interesting Photos

Notes