Difference between revisions of "Sacred 2:Propelled Levitation"
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/10.gif | |http://www.sacredwiki.org/images/Sacred_2/CombatArts/TG/10.gif | ||
− | |The Temple Guardian levitates and moves faster, which renders him more difficult to hit. His jet nozzles emit pulses, which will damage nearby opponents. A combination jump/flying "attack" that does melee range AoE (Area of Effect) damage, but no damage that is substantial. A highly entertaining Combat Art to watch when mounted on the Temple Guardian's mount, the mobiculum. Unmounted, the Temple Guardian will grow a pair of thrusters and fly | + | |The Temple Guardian levitates and moves faster, which renders him more difficult to hit. His jet nozzles emit pulses, which will damage nearby opponents. A combination jump/flying "attack" that does melee range AoE (Area of Effect) damage, but no damage that is substantial. A highly entertaining Combat Art to watch when mounted on the Temple Guardian's mount, the mobiculum. Unmounted, the Temple Guardian will grow a pair of thrusters and fly to the targetted point. Mounted, the Temple Guardian's Mobiculum (wheel) will begin to spin horizontally and turn into a [http://forum.sacredeng.ascaron-net.com/showthread.php?t=47146 mini-flying saucer]. |
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==Aspect== | ==Aspect== |
Revision as of 09:39, 31 December 2008
Aspect- Lost Fusion Modifications
SkillsThe following skills will affect this combat art:
Usage Strategies...
Pros and ConsPros
Cons
Stats Chart |
PICTURE HERE
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