Difference between revisions of "Sacred 2:Safe Roads"
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* '''Quest Difficulty:''' 2 stars | * '''Quest Difficulty:''' 2 stars | ||
* '''Quest Giver:''' Mister Shultz | * '''Quest Giver:''' Mister Shultz | ||
− | * '''Location(s):''' [[Sacred 2:Artamark|Artamark]] | + | * '''Location(s):''' [[Sacred 2:Artamark Human Region|Artamark: The Human Region]] |
* '''Prerequisite Quest:''' None | * '''Prerequisite Quest:''' None | ||
* '''Next Quest:''' None | * '''Next Quest:''' None |
Revision as of 02:20, 25 June 2009
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Quick Walkthrough
- Robber-Knight Aide Defeated x5
- Doggy Defeated
- Bello Defeated
- The Merchant's Gold
- Mister Shultz Contact
Detailed Walkthrough
The roads of Ancaria were once safe for the many caravans that traveled from city to city. Those times have passed, merchants cower in fear of the many robbers that now patrol the roads. Arriving in a small outpost in the lands of Artamark, you come across a vengeful merchant who has first hand experienced a caravan raid. This merchant wants you to seek out and put an end to the thief band that raided his caravan and killed his friends. In the mood for some fun you oblige the man, and head out. The robbers have set up a small camp to the north of the road. Head into the camp weapons drawn, as you will get the same in return. With the robbers no more, you search for any sign of items taken from the caravan raid. You'll notice one of the robbers has a bag of gold belonging to the surviving merchant. Grab it and head back to the outpost. The merchant will be glad that his fellow companions were avenged and the stolen gold returned. In return he'll give you a small portion of the gold.