Sacred 2:Attributes

From SacredWiki
Jump to navigation Jump to search

Strength

Increases Attack value as well as basic damage for all close range weapons except daggers and mage staffs.

Attack Value +XX

무기 데미지 +XX

Stamina(스테미너)

모든 컴벳아츠의 쿨타임 감소.

Average Combat Art Regeneration Time XXX.X%

Vitality(체력)

체력과 체력 회복류 증가.

Hitpoints(체력) XXX Hitpoints Regeneration(체력회복률) XX.X/s

Dexterity

Increases attack value slightly and defense value significantly. Increases damage dealt by close combat and ranged weapons.

Attack Value +XXX

Defense Value +XXX

Weapon Damage +XXX

Intelligence

Increases the chance that a spell hits the target with full force. Magic staffs and spells will additionally increase the damage output.

Weapon Damage +XXX

Combat Art Damage +XXX

Spell Intensity +XXX

Willpower

Increases resistance against magic spells and additional damage effects (burn, poison, freeze, weaken).

Spell Resistance +XXX