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Create the page "Opponent's Armor" on this wiki! See also the search results found.
- * [[Sacred 2:Armor of Justice|Armor of Justice]] (Armor) <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>4 KB (485 words) - 12:30, 16 January 2017
- '''<u>[[Sacred 2:Armor|Armor Resistances]]:</u>''' ...sword and shield that make up this set were designed to visually match the armor set [[Sacred 2:Niokaste's Blade Dance|Niokaste's Blade Dance]], but were ul3 KB (424 words) - 18:02, 12 January 2017
- *[[Sacred 2:Opponent's armor: Physical/es|Armadura del enemigo: Físico]]841 bytes (114 words) - 04:12, 5 January 2010
- *[[E'sal Hy-Lef's Armor of Trepidation]] Occupied equipment slots: Helmet, Armor, Boots, Bracers, Greaves, Shoulders4 KB (512 words) - 18:29, 18 October 2013
- *[[Sacred 2:Armor|Armor]] {{fire}} *Opponent's [[Sacred 2:Chance for Burn|Chance for Burn]] +X%2 KB (319 words) - 03:03, 25 February 2016
- ...igher the relative % Ice damage, or with this secondary effect forged into armor via jewelry. The effect of Chance for Freeze is a x% chance that the targe *Opponent's Chance to Freeze - X%: reduces the chance that opponents will Freeze the pl2 KB (260 words) - 15:15, 12 March 2015
- * [[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]] - X% (Blowpipe)3 KB (364 words) - 15:22, 12 February 2016
- * Opponent's [[Sacred 2:Attack Speed|Attack Speed]]: -33.7% * '''Panic''' - Reduces the [[Sacred 2:Opponent's attack value|opponent's attack value]]. (50 + 1 per CA level decrease)4 KB (567 words) - 03:50, 9 January 2014
- ...mage. This modifier may be found upon bought or found jewelry, weapons or armor. This modifier may also be found upon bought or found jewelry, weapons or armor.1 KB (192 words) - 21:27, 26 July 2010
- * [[Sacred 2:Bark of the Forest|Bark of the Forest]] (Armor) <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>4 KB (484 words) - 11:26, 30 April 2023
- * [[Sacred 2:Armor|Armor]] +X% ...are. While the mane makes the lions feel pretty hot, it can act like some armor, and the intimidation tactics causes some enemies to think twice before fig694 bytes (107 words) - 02:42, 6 January 2017
- * [[Sacred 2:Chance to disregard armor|Chance to disregard armor]] (Hammer) * [[Sacred 2:Opponent's defense value|Opponent's defense value]] (Amulet)4 KB (503 words) - 17:47, 16 January 2017
- <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u> *[[Sacred 2:Opponent's defense value|Opponent's defense value]] (Gloves)6 KB (781 words) - 09:31, 13 January 2017
- <u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u> * [[Sacred 2:Opponent's defense value|Opponent's Defense Value]] -X% (Sword)5 KB (618 words) - 09:16, 2 January 2017
- |[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]]4 KB (492 words) - 17:16, 14 December 2014
- |[[Sacred 2:Opponent's armor: Physical|Opponent's armor: Physical]]3 KB (479 words) - 19:06, 14 December 2014
- *[[Relmin´s Durable Armor]] Occupied equipment slots: Helmet, Belt, Greaves, Armor, Bracers8 KB (941 words) - 03:27, 12 August 2013
- <u>Armor Resistances:</u> *[[Sacred 2:Armor|Armor +X%]] (Shield)4 KB (514 words) - 17:58, 16 January 2017
- ...2 Fallen|Assassin]] using this potent ability can cut through the toughest armor to crush the will of a group of enemies, stunning them and confusing the fe * Inverts enemy physical [[Sacred 2:Armor|armor]] values5 KB (772 words) - 22:41, 9 January 2020
- |[[Sacred 2:Chance to disregard armor|Chance to disregard armor]] |[[Sacred 2:Opponent's chance to evade|Opponent's chance to evade]]3 KB (405 words) - 07:14, 11 January 2015