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  • *[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] (Armor) *[[Sacred 2:Regeneration per hit|Regeneration per hit]] (Shoulders)
    4 KB (484 words) - 11:51, 13 January 2017
  • * Base [[Sacred 2:Defense Value|Defense Rating]]: 10 + 5 per level * [[Sacred 2:Defense Value X%|Defense Rating]]: 25% + 5% per level
    4 KB (584 words) - 17:15, 8 January 2020
  • * [[Sacred 2:Regeneration Time:|Regeneration Time]]: 3.0 seconds ...the chance that opponents cannot evade or parry incoming hits. (30% + 0.2% per CA level [[Sacred 2:Chance that opponents cannot evade attacks|chance oppon
    8 KB (1,209 words) - 15:30, 6 August 2023
  • *[[Sacred 2:Experience per kill|Experience per kill]] (Helm) *[[Sacred 2:Regeneration Time:|Regeneration Time:]] [[Sacred 2:Gruesome Inquisition|Gruesome Inquisition]] (Shoulders,
    6 KB (699 words) - 08:40, 13 January 2017
  • * Recharges combat arts: 5.0% ([[Sacred 2:Regeneration per hit|Regen per hit]] effect, actually means 0.5 seconds) * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 5.0 seconds
    8 KB (1,106 words) - 22:41, 21 December 2022
  • * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 4.4 seconds ...The spectral hand inflicts additional [[Sacred 2:Ice|ice]] damage. (4 + 1 per CA level, modified by [[Sacred 2:Astral Lord Lore|Astral Lord Lore]])
    6 KB (832 words) - 01:16, 21 February 2022
  • * Hits up to 3 enemies per cast * [[Sacred 2:Regeneration Time:|Regeneration Time]]: 6.9 seconds
    5 KB (632 words) - 20:12, 6 January 2020
  • * Pulses once per second for the duration. * [[Sacred 2:Regeneration Time:|Regeneration Time]]: 6.0 seconds
    5 KB (723 words) - 01:02, 5 January 2020
  • * Hits per second: 3.0 + 0.04 per level * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 13.0 seconds
    6 KB (921 words) - 00:43, 6 January 2020
  • * [[Sacred 2:Regeneration Time:|Regeneration Time]] of all Combat Arts: +66.6% * '''Enhancement''' - Inflicts more [[Sacred 2:Damage|damage]]. (8 + 2 per CA level [[Sacred 2:Physical|physical]] damage)
    7 KB (939 words) - 06:26, 6 January 2014
  • * [[Sacred 2:Regeneration Time:|Regeneration Time]]: 7.5 seconds * '''Dynamic''' - Increases the base magic damage inflicted by 26 + 10 per level.
    5 KB (644 words) - 17:07, 8 January 2020
  • * [[Sacred 2:Multi Hit|Multi Hit]] Combat Art that attacks a single foe several times, and auto-targets addi * [[Sacred 2:Regeneration Time:|Regeneration Time:]] 5.0 seconds
    7 KB (972 words) - 22:04, 27 April 2022
  • * [[Sacred 2:Experience per kill|Experience per kill]] +X% (Head) * [[Sacred 2:Regeneration per hit|Regeneration per hit]] +X s (Gloves)
    6 KB (779 words) - 08:08, 7 January 2017
  • * Duration: 3.5 seconds + 0.05 seconds per level * [[Sacred 2:Regeneration per hit|Regenerates combat arts]] by 0.2s with each pulse
    5 KB (750 words) - 22:42, 9 January 2020
  • * [[Sacred 2:Regeneration Time:|Regeneration Time]]: 12.0 seconds ...'Spark''' - Further increases the chance to weaken opponents by 15% + 0.5% per level.
    5 KB (691 words) - 20:09, 6 January 2020
  • * [[Sacred 2:Regeneration per hit|Regeneration per hit]] (Sword) ...m one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on
    3 KB (424 words) - 18:02, 12 January 2017
  • * [[Sacred 2:Regeneration Time:|Regeneration Time]]: 6.5 seconds * '''Torture''' - Adds damage over time. (42 + 21 per CA level [[Sacred 2:Damage over time: Ice|ice damage over time]] (+damage m
    5 KB (693 words) - 20:27, 15 June 2023
  • |A rapid shot with bullets. These have a chance to hit an additional opponent who is near the initial target. The fired bullet has * Chance for Additional Hit: 70.0% (Bullet will bounce to another opponent)
    6 KB (809 words) - 23:00, 21 December 2022
  • ...Types|damage types]] of the equipped [[Sacred 2:Weapons|weapon]]: 32% + 8% per level * Has an innate bonus to [[Sacred 2:Attack Value|attack rating]]: 20 + 25 per level
    6 KB (842 words) - 21:16, 7 January 2020
  • * [[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] (Ring) * [[Sacred 2:Life leeched per hit|Life leeched per hit]] (Polearm)
    3 KB (422 words) - 17:53, 16 January 2017

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