Sacred 2:Hitpoint Regeneration
Revision as of 21:38, 13 April 2011 by Gogoblender (talk | contribs) (→Availability of ''Hitpoint Regeneration +X/s '' as [[Sacred 2:Item Modifiers|Item Modifier]])
Improves the rate at which the character will gradually heal over time.
Availability of Hitpoint Regeneration +X/s as Item Modifier
This modifier is available on the following unique weapons as a yellow modifier (that requires no skill):
This modifier is available on the following Legendaries as a yellow modifier (that requires no skill):
This modifier is available on the following Unlock Item as a yellow modifier (that requires no skill):
- Silver Virtue (weapon)
- Faye's Gloom (amulet)
- TaliaMel's Hysteria (amulet)
This modifier is available on the following Unique jewelry as a yellow modifier (that requires no skill):
This modifier is available on the following Set Items as a yellow modifier (that requires no skill):
- Celdrahil's Wrath
- Daerwain's Sash
- Endijian's Wings
- Braid of the Celestial
- Belt Module 144-1
- Lucreti's Tail
- Denderan's Reserve
- Belt of Storms
- Girth of Flame
- Meho's Chestguard
- Deylen's Indifference
- Ilgard's Consistency
- Robe of Determined Justice
- Shoulders of Catharsis
- Insignia of Balefulness
- Plate of the Tormentor
- Helmet of Silence
- Pyx's Belt
- Draagen's Belt of Strength
- Mavv's Pad
- Saint Coralie's Mercy
This modifier is available on the following Unique armor as a yellow modifier (that requires no skill):