Sacred:BeeEffGee

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sbfge.png The Seraphim conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This blessed device can fire glistening spheres of energy or strike directly like a melee weapon. If used as ranged, the spheres pass through any opponents they meet causing them severe physical damage based injuries.

This Combat Art is augumented through the skills Weapon Lore, which increases the Damage dealt, Concentration which reduces regeneration time and Long-handled Weapons which improves Attack Speed.

If used as a ranged weapon the spheres pass through any opponents they meet, causing them severe physical damage based injuries.


Usage Strategies

  • The BeeEffGee bolts can go through enemies and hit enemies side by side close to eachother, That makes the combat art ideal for caves where you can have your back against a wall and be surrounded by enemies.
  • When the combat arts Duration is almoust over or over, run a little away from enemies to recast the combat art.
  • To use life leach and Rotating Blades of Light may save your life in the biggset mobs.
  • Socket physical damage +x% rings in to your equipment and your damage will increase
  • Try to always have Duration longer than Regeneration

Pros and Cons

  • Pros
    • Causes much damage and a bolt can go through enemies and kill many
    • Pure physical damage, able to hunt everywhere without much diffrence to the damage you cause
    • The combat art is ranged so you can kill enemies on the other side of the screen
  • Cons
    • The combat art takes long time to exicute
    • In early levels (under lvl 10) the combat art is so full of bugs and glitches that it's no point to use.
    • the combat art Glitches sometimes (even over lvl 10 but rarly)
    • The bolts are slow and don't go longer then a screen's lenght