Difference between revisions of "Sacred:Dagowits Mind Tricks"

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       <td style="text-align: center;">+5</td>
 
       <td style="text-align: center;">+5</td>
 
       <td style="text-align: center;">+6</td>
 
       <td style="text-align: center;">+6</td>
       <td style="text-align: center;">...</td>
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       <td style="text-align: center;">+7</td>
 
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       <td style="text-align: center;">+5</td>
 
       <td style="text-align: center;">+5</td>
 
       <td style="text-align: center;">+6</td>
 
       <td style="text-align: center;">+6</td>
       <td style="text-align: center;">...</td>
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       <td style="text-align: center;">+25%</td>
 
       <td style="text-align: center;">+25%</td>
 
       <td style="text-align: center;">30%</td>
 
       <td style="text-align: center;">30%</td>
       <td style="text-align: center;"></td>
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       <td style="text-align: center;">+35%</td>
 
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       <td style="text-align: center;">+40</td>
 
       <td style="text-align: center;">+40</td>
 
       <td style="text-align: center;">+50</td>
 
       <td style="text-align: center;">+50</td>
       <td style="text-align: center;">...</td>
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       <td style="text-align: center;">+60</td>
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       <td style="text-align: center;">+70</td>
 
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Revision as of 09:07, 25 December 2007


Technical Data

Class: Battle Mage

Set name: Dagowit’s Mind Tricks

Set item names:

Number of pieces: 6

Available sockets: 14

Occupied equipment slots: body, arms, helm, belt, greaves, staff (two handed)

Major resistances: Physical, Magic

Minor resistances: -

Bonus to Combat Arts

All Spells

Bonus to skills

Meditation, Magic Lore, Long-Handled Weapon Lore

Bonus to attributes

Mental Regeneration, Charisma, Endurance

Item modifiers

+% Charisma -> Poison Resistance, +% Mental Regeneration -> Fire Resistance, +Regenerate Spells, +% Mental Regeneration -> Weapon Damage: Magic, +Weapon Damage: Magic, +Physical Damage, +Magic Damage , +Attack Speed, +% Attack & Defence, +Defence, +Speed, +% Dexterity -> Weapon Damage: Physical, +Attack Speed, +Regen Spells, +Crit

About the set

Dagowits'is probably more of a melee mage set, as all items (except the staff) have a mod that increases magic weapon damage (usually as a % of Mental Regeneration). As such, and given that lack of spell boosts from the set items, it would probably be better to use certain parts of Dagowits' with other sets, or rare items. As one of the original sets, the mods on it are relatively low.

The set bonuses by difficulty level

Bronze Silver Gold Platinum Niobium
Magic Lore +3 +4 +5 +6 +7
Meditation +3 +4 +5 +6 +7
Physical Resistance +15% +20% +25% 30% +35%
Damage Received Reduces Gold, Saving Health +30 +40 +50 +60 +70

Partial bonuses of the set

1 2 3 4 5 6
Magic Lore X X X X
Meditation X X X X
Physical Resistance X X
Damage Receive Reduces Gold, Saving Health X


Special bonus

Recommended pieces

Dagowit's Ghost, Dagowit's Grip.


[right]dagowits.jpg[/right]

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