Difference between revisions of "Sacred:Damage"

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Revision as of 16:42, 29 December 2007

Damage is a two way street. While you are striking at your enemies, they too, are hitting back. Each blow or stab that strikes, each bullet or arrow that hits its target, every successful attack results in some damage.

The injury received is subdivided into four basic forms:

  • Physical based
  • Fire based
  • Magic based
  • Poison based

Each type is represented by a symbol:

Intuitive Symbols





Symbols are used for resistance values (for opponents, armor and your character) as well as for damage caused by weapons or skills. If the resistance or damage values are not listed in absolute figures, the symbol’s transparency provides a good idea of this value. The more transparent a symbol is, the weaker the resistance and/or damage.