Difference between revisions of "Sacred:Sacred Terms translated"

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(New page: == Classes == ; Battlemage : Français : Mage de Bataille ; Daemon : Français : Démone ; Dark Elf : Français : Elf Noir ; Dwarf : Français : Nain ; Gladiator : ...)
 
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== Skills ==
 
== Skills ==
 +
 +
; Axe Lore
 +
: Fr : Maîtrise de la hache
 +
 +
; Ballistics
 +
: Fr : Ballistiques
 +
 +
; Disarm
 +
: Fr : désarmer
 +
 +
; Earth Magic
 +
: Fr : Magie de la terre
 +
 +
; Trap Lore
 +
: Fr : Maîtrise des pièges
 +
 +
;Unarmed Combat
 +
: Fr : Combat à mains nues
 +
<pre>
 +
===Ranged Combat===
 +
 +
Improves abilities for ranged combat
 +
 +
===Fire Magic===
 +
 +
Improves the regeneration rate and the casting time of fire magic
 +
 +
''Available for : [[Battlemage]]''
 +
 +
===Trading===
 +
 +
Traders will offer their goods cheaper and are more likely to offer special items
 +
 +
''Available for : All classes except [[Daemon]]''
 +
 +
===Celestial Magic===
 +
 +
Improves the regeneration rate and the casting time of the Seraphim´s celestial magic
 +
 +
''Available for : [[Seraphim]]''
 +
 +
===Dwarven Lore===
 +
 +
TBC
 +
 +
''Available for : [[Dwarf]]''
 +
 +
===Blade Combat===
 +
 +
Increases the speed and effectiveness of attacks with Dark Elven blade weapons
 +
 +
''Available for : [[Dark Elf]]''
 +
 +
===Constitution===
 +
 +
Increases life energy and improves its regeneration rate
 +
 +
===Concentration===
 +
 +
Improves the regeneration rate of all combat arts
 +
 +
===Air Magic===
 +
 +
Improves the regeneration rate and the casting time of air magic
 +
 +
''Available for : [[Battlemage]]''
 +
 +
===Magic Lore===
 +
 +
Increases the damage dealt by all types of magic
 +
 +
===Meditation===
 +
 +
Improves the regeneration rate for all spells
 +
 +
===Moon Magic===
 +
 +
Improves the regeneration rate and the casting time of the Wood Elf´s moon magic
 +
 +
''Available for : [[Wood Elf]]''
 +
 +
===Parrying===
 +
 +
Attacks can be parried (deflected) with weapons and shields
 +
 +
===Horse Riding===
 +
 +
Enables the riding of superior horses
 +
 +
===Armor===
 +
 +
Increases armor class and decreases encumbrance caused by armor
 +
 +
===Forging===
 +
 +
TBC
 +
 +
''Available for : [[Dwarf]]''
 +
 +
===Long-handled Weapons===
 +
Increases the speed and effectiveness of attacks with polearms
 +
 +
===Sword Lore===
 +
 +
Increases the speed and effectiveness of attacks with swords
 +
 +
===Vampirism===
 +
 +
Improves the regeneration rate for vampire skills. The vampire suffers less damage during the day
 +
 +
===Weapon Lore===
 +
 +
Opponents suffer more damage from close and ranged combat attacks
 +
 +
===Weapon Technology===
 +
 +
TBC
 +
 +
''Available for : [[Dwarf]]''
 +
 +
===Water Magic===
 +
 +
Improves the regeneration rate and the casting time of water magic
 +
 +
''Available for : [[Battlemage]]''
 +
 +
===Agility===
 +
 +
Increases defense and attack values during combat
 +
 +
===Dwarven Lore===
 +
 +
TBC
 +
 +
''Available for : [[Dwarf]]''
 +
 +
===Dual Wield===
 +
 +
Enables the wielding of two weapons during combat, increases attack value and speed
 +
</pre>
  
 
== Attributes ==
 
== Attributes ==

Revision as of 15:13, 28 September 2007

Classes

Battlemage
Français : Mage de Bataille
Daemon
Français : Démone
Dark Elf
Français : Elf Noir
Dwarf
Français : Nain
Gladiator
Français : Gladiateur
Seraphim
Français : Séraphine
Vampiress
Français : Vampire
Wood Elf
Français : Elfe sylvaine

Combat Arts

Battlemage

Skills

Axe Lore
Fr : Maîtrise de la hache
Ballistics
Fr : Ballistiques
Disarm
Fr : désarmer
Earth Magic
Fr : Magie de la terre
Trap Lore
Fr : Maîtrise des pièges
Unarmed Combat
Fr : Combat à mains nues
===Ranged Combat===
		
Improves abilities for ranged combat

===Fire Magic===
		
Improves the regeneration rate and the casting time of fire magic

''Available for : [[Battlemage]]''

===Trading===
		
Traders will offer their goods cheaper and are more likely to offer special items

''Available for : All classes except [[Daemon]]''

===Celestial Magic===
		
Improves the regeneration rate and the casting time of the Seraphim´s celestial magic

''Available for : [[Seraphim]]''

===Dwarven Lore===
		
TBC

''Available for : [[Dwarf]]''

===Blade Combat===
		
Increases the speed and effectiveness of attacks with Dark Elven blade weapons

''Available for : [[Dark Elf]]''

===Constitution===
		
Increases life energy and improves its regeneration rate

===Concentration===
		
Improves the regeneration rate of all combat arts

===Air Magic===
		
Improves the regeneration rate and the casting time of air magic

''Available for : [[Battlemage]]''

===Magic Lore===
		
Increases the damage dealt by all types of magic

===Meditation===
		
Improves the regeneration rate for all spells

===Moon Magic===
		
Improves the regeneration rate and the casting time of the Wood Elf´s moon magic

''Available for : [[Wood Elf]]''

===Parrying===
		
Attacks can be parried (deflected) with weapons and shields

===Horse Riding===
		
Enables the riding of superior horses

===Armor===
		
Increases armor class and decreases encumbrance caused by armor

===Forging===
		
TBC

''Available for : [[Dwarf]]''

===Long-handled Weapons===
Increases the speed and effectiveness of attacks with polearms

===Sword Lore===
		
Increases the speed and effectiveness of attacks with swords

===Vampirism===
		
Improves the regeneration rate for vampire skills. The vampire suffers less damage during the day

===Weapon Lore===
		
Opponents suffer more damage from close and ranged combat attacks

===Weapon Technology===
		
TBC

''Available for : [[Dwarf]]''

===Water Magic===
		
Improves the regeneration rate and the casting time of water magic

''Available for : [[Battlemage]]''

===Agility===
		
Increases defense and attack values during combat

===Dwarven Lore===
		
TBC

''Available for : [[Dwarf]]''

===Dual Wield===
		
Enables the wielding of two weapons during combat, increases attack value and speed

Attributes

Places

General terms