Difference between revisions of "Sacred:Seraphim Combat Arts"

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The [[Seraphim]] will fire glistening flashes of energy from a mystical weapon of her ancestors for a brief period.
 
The [[Seraphim]] will fire glistening flashes of energy from a mystical weapon of her ancestors for a brief period.
  
[[Category: Combat Arts By Class]]
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[[Category: Combat Arts]]

Revision as of 17:48, 12 October 2007

SeraphimCombatArtsbigpicture.jpg


Seraphim Combat Arts


Combat Jump

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The Seraphim somersaults towards her opponent and strikes hard with her weapons when she lands.



BeeEffGee

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The Seraphim conjures an energy discharge from the heavens and receives a mystical weapon of her ancestors. This blessed device can fire glistening spheres of energy or strike directly like a melee weapon. If used as ranged, the spheres pass trough any opponents they meet causing them severe (physical damage based) injuries.

This Combat Arts is augumented through Weapon Lore (Damage) Concentration (Regeneration) and Long Handled (Attack Speed)

Hunter-Seeker

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The Seraphim hurls her weapon towards her opponent. All opponents within the circular flight path of the ?seeking? weapon may suffer severe damage when hit. The weapon will return to the Seraphim without fail.


Whirling Hit

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The Seraphim spins around. With every rotation, all nearby opponents will suffer damage from the whirling assault.



Multi Hit

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The Seraphim will strike at several opponents with a round-house kick.



Hard Hit

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The Seraphim concentrates and strikes at her opponent with a single, heavy blow, inflicting severe damage on her enemy.


Attack

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The Seraphim attacks her opponent with a combination of stabbing and slashing moves.

Combat Kick

Irritation

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The Seraphim stuns her opponent briefly with an irritating swirling light hanging about their head.



Conversion

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The Seraphim's conversion spell makes an opponent change sides. The ?converted? opponent attacks their own allies, but the Seraphim and her allies cannot attack the converted creature.


Rotating Blades of Light

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The Seraphim conjures two rotating blades of light. These blades move along with her and will damage any foes passing too close to the Seraphim.


Lightning Strike

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The Seraphim conjures lightning which strikes at the opponent and inflicts damage.



Light Shield

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The Seraphim creates a shield of light, which surrounds her and will deflect basic projectiles. Magical and poison attacks will not be deflected

Light

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The Seraphim increases the light radius surrounding her, thus enhancing the visible area. The intensity of the light will inflict damage on undead creatures.


Celestial Light

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The Seraphim conjures a pillar of light from the heavens. All opponents within its light radius will suffer severe damage.


Strength of Faith

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Strength of Faith increases the attack values of the Seraphim or the targeted ally.



Energy Bolts

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The Seraphim will fire glistening flashes of energy from a mystical weapon of her ancestors for a brief period.