Difference between revisions of "Sacred 2:Eternal Fire"

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(Added graphics and cleaned up format)
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http://www.sacredwiki.org/images/Sacred_2/CombatArts/EternalFire.png Ignites an enemy & easily jumps over to nearby enemies (like VD, but does fire DoT).
 
 
 
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|width="80%"|
 
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{|
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|http://www.sacredwiki.org/images/Sacred_2/CombatArts/DM/eternal_fire.gif
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|Ignites an enemy & easily jumps over to nearby enemies (like [[Sacred 2:Viperish Disease|Viperish Disease]], but does fire DoT).
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==Aspect==
 
==Aspect==
INSERT ASPECT PIC HERE - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
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http://www.sacredwiki.org/images/Sacred_2/Aspects/DM_Asp_01.gif - '''[[Sacred 2:Dragon Magic|Dragon Magic]]'''
  
 
|width="75%" valign="top"|
 
|width="75%" valign="top"|
  
 
==Innate Abilities (Lvl 1)==
 
==Innate Abilities (Lvl 1)==
* Damage: INSERT START DAMAGE HERE
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* '''Please add in game tooltip info for this CA from a Level 1 character with no equipment on and no Survival Bonus.  See [[Sacred 2:Blazing Tempest|Blazing Tempest]] for an example.  Basic starter tips are welcome here.'''
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*...
 
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=== Combo Recommendations ===
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== Combo Recommendations ==
  
  
 
== Pros and Cons ==
 
== Pros and Cons ==
 
Pros
 
Pros
 
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* ...
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* ...
  
 
Cons
 
Cons
  
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* ...
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* ...
  
== Stats Chart ==
 
  
  
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== Stats Chart ==
  
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|valign="top"|
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__TOC__
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<BR CLEAR=right>
  
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PICTURE HERE
  
  

Revision as of 04:56, 2 September 2009

eternal_fire.gif Ignites an enemy & easily jumps over to nearby enemies (like Viperish Disease, but does fire DoT).

Aspect

DM_Asp_01.gif - Dragon Magic

Innate Abilities (Lvl 1)

  • Please add in game tooltip info for this CA from a Level 1 character with no equipment on and no Survival Bonus. See Blazing Tempest for an example. Basic starter tips are welcome here.
  • ...

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Licking Flames - Fire can jump over to enemies that are further away.
  • Smoldering - Fire is less strong but lasts longer (lower damage but higher duration).

MODicons_10.gif Silver
  • Hunger - Increased chance to jump over to nearby enemies.
  • Panic - chance that burning enemies will flee.

MODicons_08.gif Gold
  • Fury - Fire burns stronger (increases damage).
  • Death Blow - Fire damage against badly wounded enemies is doubled.

Skills and Attributes

Usage Strategies

Combo Recommendations

Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


PICTURE HERE