Difference between revisions of "Sacred 2:FX"

From SacredWiki
Jump to navigation Jump to search
Line 144: Line 144:
 
| FX_SKELETON_ROOT_C || ? || ✓ || 2 || casting || ? || ? || ? || ?
 
| FX_SKELETON_ROOT_C || ? || ✓ || 2 || casting || ? || ? || ? || ?
 
|-
 
|-
| FX_SPINNENNETZ || ? || ✓ || 1 || ? || stream || ? || ? || ?
+
| FX_SPINNENNETZ || ? || ✓ || 1 || stream || ? || ? || ? || ?
 
|-
 
|-
 
| FX_SPINNENNETZ_C || ✓ || ✓ || 4 || casting || ? || ? || ? || ?
 
| FX_SPINNENNETZ_C || ✓ || ✓ || 4 || casting || ? || ? || ? || ?
Line 154: Line 154:
 
| FX_ZOMBIE_PESTATEM_C || ? || ✓ || 1 || stream || ? || ? || ? || ?
 
| FX_ZOMBIE_PESTATEM_C || ? || ✓ || 1 || stream || ? || ? || ? || ?
 
|-
 
|-
| FX_ZOMBIE_SCHLEIMBATZEN_C || ? || target || 2 || ? || ? || ? || ? || ?
+
| FX_ZOMBIE_SCHLEIMBATZEN_C || ? || ? || 2 || target || ? || ? || ? || ?
 
|-
 
|-
 
| FX_ARROW_I || ? || ✓ || 1 || projectile || ? || ? || ? || ?
 
| FX_ARROW_I || ? || ✓ || 1 || projectile || ? || ? || ? || ?
 
|-
 
|-
| FX_BERSERKER_FOOTSTEP || ? || ✓ || target || ? || ? || ? || ? || ?
+
| FX_BERSERKER_FOOTSTEP || ? || ✓ || 3 || target || ? || ? || ? || ?
 
|-
 
|-
| FX_ENEMY_TENERGY_FIREBALL_C || ? || ✓ || casting || ? || ? || ? || ? || ?
+
| FX_ENEMY_TENERGY_FIREBALL_C || ? || ✓ || 2 || casting || ? || ? || ? || ?
 
|-
 
|-
 
| FX_GEN_BLITZKETTE || ? || ✓ || 1 || target || ? || ? || ? || ?
 
| FX_GEN_BLITZKETTE || ? || ✓ || 1 || target || ? || ? || ? || ?
Line 174: Line 174:
 
| FX_GEN_CASTBLOCK || ? || ✓ || 3 || (de)buff || ? || ? || ? || ?
 
| FX_GEN_CASTBLOCK || ? || ✓ || 3 || (de)buff || ? || ? || ? || ?
 
|}
 
|}
 +
 
==='''Partial FX'''===
 
==='''Partial FX'''===
 
==='''Casting FX'''===
 
==='''Casting FX'''===

Revision as of 21:29, 13 January 2024

--THIS PAGE IS A TO-DO-LISTED MOCKUP AND NOT FINISHED--

General Information

"FX" stands for "effects" and can be triggered ingame via spells.txt or questscripts.txt. There are SFX (sound effects) and VFX (visual effects), most FX have both.

There exists a more-or-less Complete Sacred 2 FX List with screenshots, however it's tedious to browse.

The list follows a categorizing System for FX:

  • Standard FX refer to FX working both if triggered at the spell routine (fxTypeSpell) and the casting routine (fxTypeCast, fxTypeCastSpecial) of spells.txt
  • Partial FX refer to FX working on the spell routine (fxTypeSpell), but only partially on the casting routine (fxTypeCast, fxTypeCastSpecial) of spells.txt
  • Spell FX refer to FX working only if triggered on the spell routine (fxTypeSpell) of spells.txt
  • Casting FX refer to FX working only if triggered on the casting routine (fxTypeCast, fxTypeCastSpecial) of spells.txt
  • Scripted FX refer to FX which can't be assigned to a Combat Art via spells.txt

However it should be noted that some FX aren't categorized in that system. These include:

  • Hidden FX which are built into the spellclass and/or EiStateName
  • Auto-Trigger FX which are triggered automatically on certain events like debuffs
  • Pure SFX which have no VFX
  • Stable Environmental FX which initially weren't intended to be used by spells and are independent on the casters hand rotation
  • Unstable Environmental FX which initially weren't intended to be used by spells and are dependent on the casters hand rotation


FX Lists

There is a (subjective) ranking system going on:

  • 1: Basically Unusable
  • 2: Subtle stuff, mostly casting FX
  • 3: Standard stuff, not exciting, not bad either
  • 4: Above Average, interesting for mods
  • 5: Exceptionally stunning, maybe even over-the-top

Standard FX

FX Name SFX VFX ranking appliance Boss/Hero pak shader(s) pak image(s) particle script(s)
FX_ENEMY_TENERGY_EXPLOSION ? 4 AoE Gar'Colossus ? ? ?
FX_ENTZUENDEN ? 5 small AoE None ? ? ?
FX_FROSTKREIS_C ? 2 casting None ? ? ?
FX_GEN_AREASCHADEN ? 4 AoE None ? ? ?
FX_GEN_BERSERKER ? 3 (de)buff Minotaur? ? ? ?
FX_GEN_FROSTAURA X 3 small AoE ? ? ? ?
FX_GEN_FROSTRING 3 small AoE ? ? ? ?
FX_GEN_MIRROR_ARROW ? 5 (de)buff ? ? ? ?
FX_GEN_MIRROR_MAGIC ? 5 (de)buff ? ? ? ?
FX_GEN_NOVA1 ? 3 AoE ? ? ? ?
FX_GEN_NOVA2 ? 3 AoE ? ? ? ?
FX_GEN_NOVA3 ? 3 AoE ? ? ? ?
FX_GEN_NOVA4 ? 3 AoE ? ? ? ?
FX_GEN_SPAWN1 ? 3 target ? ? ? ?
FX_GEN_SPAWN2 ? 3 target ? ? ? ?
FX_GEN_SPAWN3 ? 3 target ? ? ? ?
FX_GEN_SPAWN4 ? 3 target ? ? ? ?
FX_GEN_SPAWN1_I ? 3 target ? ? ? ?
FX_GEN_SPAWN2_I ? 3 target ? ? ? ?
FX_GEN_SPAWN3_I ? 3 target ? ? ? ?
FX_GEN_SPAWN4_I ? 3 target ? ? ? ?
FX_GEN_STOMP ? 4 small AoE Minotaur? ? ? ?
FX_GEN_TOTEM ? 1 summon ? ? ? ?
FX_GEN_TRAP1 ? 2 summon ? ? ? ?
FX_GEN_TRAP2 ? 2 summon ? ? ? ?
FX_GEN_TRAP3 ? 2 summon ? ? ? ?
FX_GEN_TRAP4 ? 2 summon ? ? ? ?
FX_GEN_TRAP5 ? 2 summon ? ? ? ?
FX_GEN_TRAP6 ? 2 summon ? ? ? ?
FX_GEN_TRAP7 ? 2 summon ? ? ? ?
FX_GEN_TRAP8 ? 2 summon ? ? ? ?
FX_TEST ? 1 summon ? ? ? ?
FX_GEN_TRAP1_I ? 2 summon ? ? ? ?
FX_GEN_TRAP2_I ? 2 summon ? ? ? ?
FX_GEN_TRAP3_I ? 2 summon ? ? ? ?
FX_GEN_TRAP4_I ? 2 summon ? ? ? ?
FX_GEN_TRAP5_I ? 2 summon ? ? ? ?
FX_GEN_TRAP6_I ? 2 summon ? ? ? ?
FX_GEN_TRAP7_I ? 3 summon ? ? ? ?
FX_GEN_TRAP8_I ? 2 summon ? ? ? ?
FX_GEN_TPRISON ? 4 (de)buff ? ? ? ?
FX_GHOSTSCREAM_C ? 2 casting ? ? ? ?
FX_GHOSTSHOCK ? 5 target ? ? ? ?
FX_GHOSTSHOCK2 ? 5 target ? ? ? ?
FX_GIFTFONTAINE_C ? 2 stream ? ? ? ?
FX_GIFTSPRITZEN ? 1 stream ? ? ? ?
FX_GLUEHENDEASCHE ? 1 ? ? ? ? ?
FX_HEAL ? 3 target ? ? ? ?
FX_HORSE_RAMMING ? 4 (de)buff ? ? ? ?
FX_LIFELEECH 3 beam ? ? ? ?
FX_LIFELEECH_C ? 3 target ? ? ? ?
FX_QFX_CAST ? 4 (de)buff ? ? ? ?
FX_SKELETON_FIRESHIELD ? 4 (de)buff ? ? ? ?
FX_SKELETON_FROSTSHIELD ? 5 (de)buff ? ? ? ?
FX_SKELETON_POISONSHIELD ? 4 (de)buff ? ? ? ?
FX_SKELETON_ROOT_C ? 2 casting ? ? ? ?
FX_SPINNENNETZ ? 1 stream ? ? ? ?
FX_SPINNENNETZ_C 4 casting ? ? ? ?
FX_SPPL_RISE ? 4 target ? ? ? ?
FX_ZOMBIE_ICEATEM_C ? 3 stream ? ? ? ?
FX_ZOMBIE_PESTATEM_C ? 1 stream ? ? ? ?
FX_ZOMBIE_SCHLEIMBATZEN_C ? ? 2 target ? ? ? ?
FX_ARROW_I ? 1 projectile ? ? ? ?
FX_BERSERKER_FOOTSTEP ? 3 target ? ? ? ?
FX_ENEMY_TENERGY_FIREBALL_C ? 2 casting ? ? ? ?
FX_GEN_BLITZKETTE ? 1 target ? ? ? ?
FX_GEN_FRAG_CRYSTAL ? 1 target ? ? ? ?
FX_SKELETON_ARROWTRAIL ? 1 beam ? ? ? ?
FX_SKELETON_FIREBALL_C ? 2 casting ? ? ? ?
FX_SKELETON_FIRESHIELD_C ? 4 casting ? ? ? ?
FX_GEN_CASTBLOCK ? 3 (de)buff ? ? ? ?

Partial FX

Casting FX

Spell FX

Scripted FX

BLOODFX

FX which can be applied to quests in questscripts.txt

Honorable Mention: Usable Environmental FX