Sacred 2:Fiery Ember

From SacredWiki
Jump to navigation Jump to search
12.gif Causes fire damage and decreases opponents’ fire resistance within a certain radius. Allied players receive a bonus to ice resistance. It can damage most monsters on screen. As well, if you are surrounded by numerous monsters when this Combat Art is cast, it will spawn 1 damage point (looks like a mini-volcano) per monster. Can be modded to give further monster Fire resist reduction, more damage, reduced monster attack speed & others.


TG_Asp_03.png - Source Warden


MODicons_12.gif Bronze
  • Incinerate - Increases fire damage. (50% increase)
  • Scald - Reduces target's attack speed. (20% + 0.5% per CA level decrease)

MODicons_10.gif Silver
  • Frost Protection - Improves protection against ice damage. (20% + 0.1% per CA level damping)
  • Churn - Further reduces target's fire resist. (20% + 0.1% per CA level decrease)

MODicons_08.gif Gold
  • Conservation - Reduces regeneration time. (50% + 0.5% per CA level decrease, does not affect Cooldown time)
  • Sustain - Increases duration. (50% increase)


The following skills will affect this combat art:

  • Source Warden Lore
  • Source Warden Focus
  • Concentration
  • Combat Discipline

Usage Strategies


Pros and Cons


  • Useful against very large mobs that aren't moving (ie, they're in melee range of you)
  • Fire resist reduction could be useful when paired up with a fire High Elf


  • Very, low damage
  • Very low damage increase per level
  • 30 second cooldown (not modified by Concentration, Source Warden Focus or Stamina) in addition to the regen

Stats Chart