Difference between revisions of "Sacred 2:Mind Strike"

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==See Also==
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*[[Sacred 2:Dragon Mage|Dragon Mage]]
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*[[Sacred 2:Combat Arts|Combat Arts]]
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*[[Sacred 2:Skills|Skills]]
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*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
  
 
[[Category:Sacred 2 Combat Arts]][[Category:Dragon Mage Combat Arts]]
 
[[Category:Sacred 2 Combat Arts]][[Category:Dragon Mage Combat Arts]]

Revision as of 15:21, 1 March 2011

mind_strike.gif A mental blow that deals more damage to armored targets and slows the regeneration for their combat arts.

Aspect

DM_Asp_03.gif - Mentalism

Innate Abilities (Lvl 1)

  • 85+42.5*level Physical damage
  • Duration:10.0s+0.05*level
  • Regeneration of target decreased:33.4%+0.08%*level

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Sustainability - Disrupting the enemy's regeneration last longer (increased duration). (4s+0.02*level)
  • Weakness - Increases the regeneration malus. (16.7%+0.04%*level)

MODicons_10.gif Silver
  • Impact - Increased damage from mind strike. (30+15*level physical)
  • Expansion - Also hits enemies next to the target. (30+15*level physical)

MODicons_08.gif Gold
  • Drill - Chance to cause a deep wound. (25%)
  • Slow Down - Target's movement speed reduced for the duration of the spell. (20%+0.05%*level)

Skills and Attributes

The following skills will affect this combat art:

  • Mentalism Lore - improves damage, critical chance and casting speed
  • Mentalism Focus - improves regeneration time and maximum combat art levels
  • Concentration - directly improves regeneration time
  • Ancient Magic - directly improves combat art damage
  • Intelligence - directly improves combat art damage
  • Stamina reduces regeneration time as usual.

Usage Strategies

Combo Recommendations

Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...

Stats Chart


PICTURE HERE


See Also