Sacred 2:Moribund Animus

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Revision as of 14:16, 30 December 2008 by Pugi (talk | contribs) (added modification values)
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10.gif An equipped shrunken head determines the type of opponent that will be summoned as hireling. Activating the buff without an equipped shrunken head will conjure a ghost. Deactivating it will release the active hireling. This buff increased the chance that opponents will drop shrunken heads.

Aspect

DRY_Asp_02.png - Cabalistic Voodoo

Modifications

MODicons_12.gif Bronze
  • Malice - The hireling inflicts more damage. (6 + 3 per CA level physical damage (+damage modifiers))
  • Stone Skin - Improved armor for the hireling. (7.5 + 5.5 per CA level increase in all armor types (?))

MODicons_10.gif Silver
  • Elevation - Inreases hirelings level. (50% increase)
  • Headhunter - Increases the chance to receive a shrunken head when the victim dies. (50% increase)

MODicons_08.gif Gold
  • Fury - Improves hirelings attack speed. (20% + 0.2% per CA level increase)
  • Headhunter - Increases the chance to receive a shrunken head when the victim dies. (50% increase)

Skills

The following skills will affect this combat art:

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Usage Strategies

Better to take the damage upgrade than armor, since when you eat runes, your hireling raises levels of himself, and he's enough strong for even bosses without this armor upgrade. :) Later go Elevation and Fury

Pros and Cons

Pros

  • More damage to mobs never hurts :)
  • ...

Cons

  • Hireling run speed is waayyy too slow
  • You have to eat much runes to make it powerful

Notes


PICTURE HERE