Difference between revisions of "Sacred 2:Octagolamus"

From SacredWiki
Jump to navigation Jump to search
 
(7 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{| style=" text-align: center; height: 135px; "
+
<onlyinclude>{{Boss
|style="text-align center; width: 200px;"|
+
|Stats Image=http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/octagolamusstats.gif
http://www.sacredwiki.org/images/Sacred_2/Bestiary/octagolamusstat.jpg
+
|Thumbnail=[http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/octagolamus.jpg http://www.sacredwiki.org/images/Sacred_2/Bestiary/Boss/th_octagolamus-1.jpg]
 +
|Basic Info=Damage Done:
 +
*{{:Sacred 2:Physical}}
 +
*{{:Sacred 2:Magic}}
 +
*{{:Sacred 2:Poison}}
 +
Weak against:
 +
*{{:Sacred 2:Fire}}
 +
|Maplib Link=http://www.sacredwiki.org/index.php5/Sacred_2:Map_of_Ancaria
 +
|Boss Page Name=Octagolamus
 +
}}</onlyinclude>
  
  
|style="text-align: left; "|
+
== Combat Arts ==
*Weakest against Fire damage only.
 
  
* Does only Physical damage.
 
  
* Uses abilities that inflict other damage types.
+
'''Hard Blow - boss_krake_harterschlag'''
 +
*Multiplies Octagolamus' base damage (x1.400 + 0.004 per level) and converts a percentage of it to {{:Sacred 2:Magic}} damage (50% at level 1, 90% at level 41 and 97.6% at level 200)
 +
*Debuffs [[Sacred 2:Attack Speed|Attack Speed]] (-34.2% at level 1, -71.4% at level 100 and -81.8% at level 200).
 +
*Has an increased base [[Sacred 2: Attack Value|attack rating]] and also an [[Sacred 2:Attack Value X%25|attack rating multiplier]].
 +
<pre>Values copied from source; Ice & Blood - spells.txt
 +
tokens = {
 +
entry0 = {"et_duration_sec", 800, 0, 0, 8 },
 +
entry1 = {"et_mult_weapondamage", 1400, 4, 0, 9 },
 +
entry2 = {"et_AW_rel", 400, 100, 0, 5 },
 +
entry3 = {"et_baseAW", 100, 75, 0, 5 },
 +
entry4 = {"et_debuff_attackspeed", 500, 20, 0, 42 },
 +
entry5 = {"et_physical_to_magic", 800, 200, 0, 5 },
 +
},
 +
</pre>
  
* Can be found ?
+
'''Ink - boss_krake_tinte'''
|}
+
*Deals {{:Sacred 2:Poison}} damage over time for 3s + 0.5s per level.
http://www.sacredwiki.org/images/Sacred_2/Bestiary/octagolamus.jpg
+
*Targets an area (500 distance units).
 +
*Has a 100% chance to root enemies in target area.
 +
<pre>Values copied from source; Ice & Blood - spells.txt
 +
tokens = {
 +
entry0 = {"et_duration_sec", 300, 5, 0, 8 },
 +
entry1 = {"et_dotdamage_poison", 1800, 900, 0, 42 },
 +
entry2 = {"et_range_area", 500, 0, 0, 4 },
 +
entry3 = {"et_chance_debuff_root", 1000, 0, 0, 5 },
 +
},
 +
</pre>
 +
 
 +
'''Tidal Wave - boss_krake_flutwelle'''
 +
*Has a cone shaped area of effect like [[Sacred 2: Levin Array| Levin Array]].
 +
*Deals {{:Sacred 2:Physical}} and {{:Sacred 2:Magic}} damage.
 +
*Pushes effected units back 200 distance units (appears to happen several times, perhaps due to cone shaped effect?).
 +
*Has a chance to stun (50% + 1% per level).
 +
<pre>Values copied from source; Ice & Blood - spells.txt
 +
tokens = {
 +
entry0 = {"et_maxangle_cone", 60, 0, 0, 8 },
 +
entry1 = {"et_push_distance", 200, 0, 0, 10 },
 +
entry2 = {"et_spelldamage_magic", 560, 280, 0, 133 },
 +
entry3 = {"et_spelldamage_physical", 1200, 600, 0, 133 },
 +
entry4 = {"et_chance_stun", 500, 10, 0, 133 },
 +
},
 +
</pre>
 +
 
 +
'''Leech Pull - boss_krake_heranziehen'''
 +
*Heals 4.5% + 0.1% of Octagolamus' life per level.
 +
*Leeches 5.0% + 0.1% of targets health per level 3 times.
 +
*Pulls mosters with 500 distance units towards target of spell.
 +
<pre>Values copied from source; Ice & Blood - spells.txt
 +
tokens = {
 +
entry0 = {"et_life_leech_rel", 50, 1, 0, 5 },
 +
entry1 = {"et_pull_range_rel", 500, 0, 0, 6 },
 +
entry2 = {"et_life_heal_rel", 45, 1, 0, 9 },
 +
},
 +
</pre>
 +
 
 +
 
 +
''The Hitpoints, Chance to hit, Damage and Armor noted above of the {{PAGENAME}} are dependent on the level of the {{PAGENAME}}. Stats will scale based on the {{PAGENAME}}'s level. Use the above stats as a guideline.''
 +
 
 +
[[Category:Sacred 2 Enemies in Ancaria|O]]
 +
[[Category:Sacred 2 Bosses|O]]

Latest revision as of 03:36, 31 May 2011

Damage Done:

Weak against:


Combat Arts

Hard Blow - boss_krake_harterschlag

  • Multiplies Octagolamus' base damage (x1.400 + 0.004 per level) and converts a percentage of it to magic.jpg Magic damage (50% at level 1, 90% at level 41 and 97.6% at level 200)
  • Debuffs Attack Speed (-34.2% at level 1, -71.4% at level 100 and -81.8% at level 200).
  • Has an increased base attack rating and also an attack rating multiplier.
Values copied from source; Ice & Blood - spells.txt 
	tokens = {
		entry0 = {"et_duration_sec", 800, 0, 0, 8 },
		entry1 = {"et_mult_weapondamage", 1400, 4, 0, 9 },
		entry2 = {"et_AW_rel", 400, 100, 0, 5 },
		entry3 = {"et_baseAW", 100, 75, 0, 5 },
		entry4 = {"et_debuff_attackspeed", 500, 20, 0, 42 },
		entry5 = {"et_physical_to_magic", 800, 200, 0, 5 },
	},

Ink - boss_krake_tinte

  • Deals poison.jpg Poison damage over time for 3s + 0.5s per level.
  • Targets an area (500 distance units).
  • Has a 100% chance to root enemies in target area.
Values copied from source; Ice & Blood - spells.txt 
	tokens = {
		entry0 = {"et_duration_sec", 300, 5, 0, 8 },
		entry1 = {"et_dotdamage_poison", 1800, 900, 0, 42 },
		entry2 = {"et_range_area", 500, 0, 0, 4 },
		entry3 = {"et_chance_debuff_root", 1000, 0, 0, 5 },
	},

Tidal Wave - boss_krake_flutwelle

  • Has a cone shaped area of effect like Levin Array.
  • Deals physical.jpg Physical and magic.jpg Magic damage.
  • Pushes effected units back 200 distance units (appears to happen several times, perhaps due to cone shaped effect?).
  • Has a chance to stun (50% + 1% per level).
Values copied from source; Ice & Blood - spells.txt 
		tokens = {
		entry0 = {"et_maxangle_cone", 60, 0, 0, 8 },
		entry1 = {"et_push_distance", 200, 0, 0, 10 },
		entry2 = {"et_spelldamage_magic", 560, 280, 0, 133 },
		entry3 = {"et_spelldamage_physical", 1200, 600, 0, 133 },
		entry4 = {"et_chance_stun", 500, 10, 0, 133 },
	},

Leech Pull - boss_krake_heranziehen

  • Heals 4.5% + 0.1% of Octagolamus' life per level.
  • Leeches 5.0% + 0.1% of targets health per level 3 times.
  • Pulls mosters with 500 distance units towards target of spell.
Values copied from source; Ice & Blood - spells.txt 
	tokens = {
		entry0 = {"et_life_leech_rel", 50, 1, 0, 5 },
		entry1 = {"et_pull_range_rel", 500, 0, 0, 6 },
		entry2 = {"et_life_heal_rel", 45, 1, 0, 9 },
	},


The Hitpoints, Chance to hit, Damage and Armor noted above of the Octagolamus are dependent on the level of the Octagolamus. Stats will scale based on the Octagolamus's level. Use the above stats as a guideline.