Difference between revisions of "Sacred 2:Offensive Skills"

From SacredWiki
Jump to navigation Jump to search
m
Line 226: Line 226:
 
|}
 
|}
  
== Availability of Offensive Skills +X  as [[Sacred 2:Item Modifiers|Item Modifier]] ==
+
== Availability of ''Offensive Skills +X'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
  
 
This item modifier is available as blue mod (that requires no skill) on the following uniques:
 
This item modifier is available as blue mod (that requires no skill) on the following uniques:

Revision as of 16:00, 24 October 2009


All Primary skills in the left column below may be chosen as soon as a character reaches level two. All Secondary skills in the right column below may be chosen only after a Primary skill from the left column has five "hard" skill points within it which are only given to a player upon gaining a new level.

By Character Class

Dryad

[u]Primary:[/u]
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
[u]Secondary:[/u]
dualwield.gif Dual wield
Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

High Elf

[u]Primary:[/u]
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
magicstaffs.gif Magic Staffs
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
[u]Secondary:[/u]
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

Inquisitor

[u]Primary:[/u]
haftedweapons.gif Hafted Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a hafted weapon.
dualwield.gif Dual wield
Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.
magicstaffs.gif Magic Staffs
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a staff.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.
[u]Secondary:[/u]
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.


Seraphim

[u]Primary:[/u]
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
[u]Secondary:[/u]
dualwield.gif Dual wield
Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

Shadow Warrior

[u]Primary:[/u]
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
haftedweapons.gif Hafted Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a hafted weapon.
polearms.gif Pole Arms
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a pole arm.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
[u]Secondary:[/u]
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
dualwield.gif Dual wield
Grants the ability to wield two one-handed (non-ranged) weapons. Increases attack speed and chance to hit for both weapons.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

Temple Guardian

[u]Primary:[/u]
swordweapons.gif Sword Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a sword.
haftedweapons.gif Hafted Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a hafted weapon.
tacticslore.gif Tactics Lore
Increases damage and chance for critical hits with all weapons.
[u]Secondary:[/u]
rangedweapons.gif Ranged Weapons
Increases attack speed, chance to hit, and max item level usable without penalties when wielding a ranged weapon.
speedlore.gif Speed Lore
Increases attack and defense, and run speed.
damagelore.gif Damage Lore
Provides a better chance for applying "status effects" (e.g., burning with fire damage) on monsters.

Availability of Offensive Skills +X as Item Modifier

This item modifier is available as blue mod (that requires no skill) on the following uniques:

It is also available as blue mod (that requires no skill) on the following jewelry: