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  • * [[Sacred 2:Chance to inflict Deadly Wounds|Chance for deadly wounds]] (Hammer) * [[Sacred 2:Chance that opponents cannot evade attacks|Chance that opponents cannot evade attacks]] (Hammer)
    4 KB (503 words) - 17:47, 16 January 2017
  • *[[Sacred 2:Chance to inflict Deadly Wounds|Chance to inflict Deadly Wounds]] +X% *[[Sacred 2:Chance to find valuables|Chance to find valuables]] +X%
    1 KB (200 words) - 12:21, 21 February 2016
  • *[[Sacred 2:Chance to inflict Deadly Wounds|Chance for deadly wounds]] ...High Elf]] it is [[Sacred 2:Mayita DeElfici|Mayita DeElfici]] quest, while for the Shadow [[Sacred 2:High Elf|High Elf]] it is [[Sacred 2:The Last of the
    2 KB (233 words) - 09:51, 24 February 2014
  • *[[Sacred 2:Chance to inflict Deadly Wounds|Chance for deadly wounds]] +X% * This bow is the reward for completing the [[Sacred 2:Dryad Class Chain Quest|Dryad's Class Chain Quest
    1 KB (199 words) - 08:46, 24 February 2014
  • *[[Sacred 2:Chance to inflict Deadly Wounds|Chance for deadly wounds]] +X% * This one-handed club is the reward for completing the [[Sacred 2:Inquisitor Class Chain Quest|Inquisitor's Class Q
    1 KB (200 words) - 08:41, 24 February 2014
  • *Provides a chance to reflect opponents' melee attacks. It can reflect any Close Combat attack ...mage cannot be reflected when reaching 100% chance to block (only possible for Close Combat).
    3 KB (386 words) - 11:49, 12 May 2014
  • == Serious Open Wounds == ...st of the four Wounds effects. It is a combination of Open Wounds and Deep Wounds, in that it causes bleeding damage and reduces the enemy's maximum hitpoint
    5 KB (681 words) - 22:57, 18 October 2013
  • ...nts|Chance to Stun]] and [[Sacred 2:Chance to inflict Deadly Wounds|Chance for Shattering Blow]] on their attacks.
    1,013 bytes (140 words) - 04:58, 2 May 2017
  • ...]] and [[Sacred 2:Chance to inflict Deadly Wounds|Chance to inflict Deadly Wounds]]. ===Ranged Weapons Modifiers for Throwing Stars===
    3 KB (440 words) - 03:08, 11 January 2015
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of The Butcher are dependent on the le ...ce to inflict Serious Open Wounds|chance for Mortal Wounds]] (Serious Open Wounds).
    2 KB (383 words) - 14:47, 8 February 2017
  • == Deep Wounds == Deep Wounds will reduce the enemy's [[Sacred 2:Max. Hitpoints|maximum hitpoints]] value
    5 KB (702 words) - 22:57, 18 October 2013
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of the Earth Lord are dependent on the ...ring Blow]] (Deadly Wounds) as well as [[Sacred 2:Chance to stun opponents|Chance to Stun]].
    3 KB (539 words) - 22:57, 27 January 2017
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of Bonesaw Breaker are dependent on th ...red 2:Chance to inflict Deadly Wounds|Chance for Shattering Blow]] (Deadly Wounds), so beware his sword strikes.
    2 KB (387 words) - 12:20, 7 February 2017
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of Lachdanan are dependent on the leve ...o-magic damage conversion, and a good [[Sacred 2:Chance to disregard armor|Chance to Bypass Armor]].
    2 KB (362 words) - 04:05, 14 February 2017
  • ===[[Sacred 2:Sword Weapons|Sword Weapons]] Modifiers for Two-Handed Swords=== ...to appear. The item level 70 modifier requires the Sword Weapons mastery for it to be unlocked.
    5 KB (709 words) - 15:18, 13 December 2014
  • * [[Sacred 2:Chance for Poison|Chance for Poison]] +X% * [[Sacred 2:Opponent level for death blow|Opponent level for death blow]] X%
    4 KB (564 words) - 09:11, 2 January 2017
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of Eldritch the Rectifier are dependen * Eldritch the Rectifier has a good chance to inflict Open Wounds on the player.
    2 KB (376 words) - 09:28, 9 February 2017
  • * [[Sacred 2:Chance to stun opponents|Chance to Stun Opponents]]: 60.2% ...r 10s (25% + 0.2% chance per level for [[Sacred 2:Chance to inflict Deadly Wounds|Crushing Blow]] effect). ('''BUG''': In v13 this mod is broken and does not
    5 KB (772 words) - 22:41, 9 January 2020
  • * 100% [[Sacred 2:Chance to stun opponents|Chance to Stun]] ...' - Increases the [[Sacred 2:Chance to inflict Open Wounds|chance for open wounds]] by 29.7% + 0.4% per level.
    5 KB (774 words) - 19:52, 7 January 2020
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of Ventar the Unholy are dependent on ...e DOT]]. It also roots the player in place and debuffs their attack speed for 8 seconds.
    2 KB (344 words) - 14:57, 11 February 2017

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