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  • ...s maximum health and improves its regeneration rate. This skill can make a character twice as durable with little investment. Constitution will not improve comb {| class="skills" border="1" cellspacing="0" style="text-align: center;"
    879 bytes (79 words) - 21:26, 26 July 2010
  • Greatly increases a character's defense rating making him harder to hit. Attacks can be parried (deflecte {| class="skills" border="1" cellspacing="0" style="text-align: center;"
    914 bytes (85 words) - 18:08, 6 November 2015
  • ...Combat Art for the player's specific [[Sacred 2:Character Class|character class]])
    494 bytes (64 words) - 09:58, 17 January 2015
  • '''<u>Class:</u> [[Sacred 2:High Elf|High Elf]]''' ...eing played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficult
    3 KB (350 words) - 17:37, 11 January 2017
  • ...maximum of 5 combat arts at a time. Combat Arts can be found by the game character in the form of [[Sacred:runes|runes]] which are dropped by monsters after k 3:1 Random [[Sacred:runes|runes]] of one's own class
    2 KB (363 words) - 13:14, 26 July 2019
  • ...d cause damage. Maintain the level of Flameskin at the same level as your character or more for best effect. By all means create a weapon slot that will boost The % chance to block arrows is based on the Spell level & your character level. If you keep the Spell evel constant, you will find that the % chance
    3 KB (389 words) - 22:24, 17 September 2013
  • ...ect: "Name"]] +X (varies according to [[Sacred 2:Character Class|character class]])
    831 bytes (113 words) - 02:36, 27 February 2022
  • '''<u>Class:</u> Seraphim''' ...eing played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficult
    3 KB (424 words) - 18:02, 12 January 2017
  • <u>'''Class:'''</u> '''[[Sacred 2:Inquisitor|Inquisitor]]''' * Every character has one mini-set like this: it has only Attack and Defense modifiers but ha
    3 KB (462 words) - 09:56, 13 January 2017
  • <u>'''Class:'''</u> '''[[Sacred 2:Temple Guardian|Temple Guardian]]''' * Every character has one mini-set like this: it has only Attack and Defense modifiers but ha
    4 KB (489 words) - 07:37, 14 January 2017
  • <u>'''Class:'''</u> '''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''' * Every character has one mini-set like this: it has only Attack and Defense modifiers but ha
    3 KB (403 words) - 18:05, 14 January 2017
  • ...ny [[Sacred 2:Aspects|aspect]] of any [[Sacred 2:Character Class|character class]], for example:
    788 bytes (105 words) - 08:55, 17 January 2015
  • '''<u>Class:</u> [[Sacred 2:High Elf|High Elf]]''' * Every character has one mini-set like this: it has only Attack and Defense modifiers but ha
    4 KB (495 words) - 17:29, 14 January 2017
  • '''<u>Class:</u> [[Sacred 2:Dryad|Dryad]]''' ...eing played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficult
    5 KB (578 words) - 11:27, 30 April 2023
  • ...r class]] restricted to [[Sacred 2:Seraphim |Seraphim]] only, as Wings are class-specific armor.
    954 bytes (117 words) - 03:22, 10 February 2016
  • <u>'''Class:'''</u> '''[[Sacred 2:Seraphim|Seraphim]]''' * Every character has one mini-set like this: it has only Attack and Defense modifiers but ha
    3 KB (443 words) - 12:55, 16 January 2017
  • <u>'''Class:'''</u> '''[[Sacred 2:Shadow Warrior|Shadow Warrior]]''' ...eing played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficult
    3 KB (388 words) - 19:02, 14 January 2017
  • '''<u>Class:</u> [[Sacred 2:High Elf|High Elf]]''' ...eing played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficult
    5 KB (608 words) - 12:30, 8 August 2017
  • <u>'''Class:'''</u> '''[[Sacred 2:Seraphim|Seraphim]]''' ...eing played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficult
    3 KB (389 words) - 13:22, 16 January 2017
  • <u>'''Class:'''</u> '''[[Sacred 2:Temple Guardian|Temple Guardian]]''' ...eing played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficult
    3 KB (388 words) - 07:51, 14 January 2017

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