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  • Chance for Freeze is a [[Sacred 2:Secondary Damage Effects|secondary damage effect]], as well ...ct forged into armor via jewelry. The effect of Chance for Freeze is a x% chance that the target will be frozen. When frozen, the target will have a 25% red
    2 KB (260 words) - 15:15, 12 March 2015

Page text matches

  • *Opponent's [[Sacred 2:Chance to inflict Open Wounds|chance to Wound]] *Opponent's [[Sacred 2:Chance for Weaken|chance to Weaken]]
    617 bytes (81 words) - 08:51, 7 May 2014
  • *Opponent's [[Sacred 2:Chance to inflict Open Wounds|chance to Wound]] -X% *Opponent's [[Sacred 2:Chance for Weaken|chance to Weaken]] -X%
    678 bytes (92 words) - 11:04, 16 January 2015
  • *[[Sacred 2:Chance to reflect: Close Combat|Chance to reflect: Close Combat]] +X% *Opponent's [[Sacred 2:Chance to inflict Open Wounds|chance to Wound]] -X%
    706 bytes (96 words) - 11:03, 17 January 2015
  • *[[Sacred 2:Chance for Weaken|Chance for Weaken]] +X% *[[Sacred 2:Chance for Burn|Chance for Burn]] +X%
    1 KB (148 words) - 19:05, 30 October 2022
  • * [[Sacred 2:Chance to inflict Open Wounds|Opponent's chance to wound]] * [[Sacred 2:Chance for Weaken|Opponent's chance to weaken]]
    614 bytes (81 words) - 13:19, 16 January 2017
  • * [[Sacred 2:Chance to inflict Open Wounds|Opponent's chance to Wound -X%]] * [[Sacred 2:Chance for Weaken|Opponent's chance to Weaken -X%]]
    595 bytes (77 words) - 09:13, 15 January 2017
  • Chance for Freeze is a [[Sacred 2:Secondary Damage Effects|secondary damage effect]], as well ...ct forged into armor via jewelry. The effect of Chance for Freeze is a x% chance that the target will be frozen. When frozen, the target will have a 25% red
    2 KB (260 words) - 15:15, 12 March 2015
  • *[[Sacred 2:Chance for Weaken|Chance for Weaken]] +X% *[[Sacred 2:Chance for Burn|Chance for Burn]] +X%
    1 KB (158 words) - 07:46, 17 February 2016
  • *[[Sacred 2:Chance for Weaken|Chance for Weaken]] +X% *[[Sacred 2:Chance for Burn|Chance for Burn]] +X%
    1 KB (184 words) - 17:53, 18 February 2016
  • *[[Sacred 2:Chance for Weaken|Chance for Weaken]] +X% *[[Sacred 2:Chance for Burn |Chance for Burn]] +X%
    1 KB (172 words) - 06:48, 14 February 2016
  • *[[Sacred 2:Chance to inflict Deep Wounds|Chance to inflict deep wounds]] +X% *[[Sacred 2:Chance for Weaken|Chance for Weaken]] +X%
    1 KB (203 words) - 16:58, 13 February 2016
  • *Opponent's [[Sacred 2:Chance to inflict Open Wounds|chance to Wound]] -X% *Opponent's [[Sacred 2:Chance for Weaken|chance to Weaken]] -X%
    1 KB (178 words) - 05:35, 11 January 2015
  • *[[Sacred 2:Chance for Weaken|Chance for Weaken]] +X% *[[Sacred 2:Chance for Burn|Chance for Burn]] +X%
    1 KB (190 words) - 23:08, 22 February 2016
  • *[[Sacred 2:Chance for Weaken|Chance for Weaken]] +X% *[[Sacred 2:Chance for Burn|Chance for Burn]] +X%
    2 KB (216 words) - 06:17, 16 February 2016
  • *[[Sacred 2:Chance for Weaken|Chance for Weaken]] +X% *[[Sacred 2:Chance for Burn|Chance for Burn]] +X%
    2 KB (231 words) - 05:28, 20 February 2014
  • ...oison|Poison]] / [[Sacred 2:Chance for Freeze|Freeze]] / [[Sacred 2:Chance for Burn|Burn]] -X%
    581 bytes (69 words) - 04:00, 5 January 2017
  • * [[Sacred 2:Block chance: Close Combat|Block chance: Close Combat]] +X% ...oison|Poison]] / [[Sacred 2:Chance for Freeze|Freeze]] / [[Sacred 2:Chance for Burn|Burn]] +X%
    550 bytes (65 words) - 03:54, 5 January 2017
  • ...oison]] / [[Sacred 2:Chance for Burn|Burn]] / [[Sacred 2:Chance for Freeze|Freeze]] -X%
    1 KB (145 words) - 02:09, 2 January 2017
  • *Opponent's [[Sacred 2:Chance to inflict Open Wounds|Chance to Wound]] -X% *Opponent's [[Sacred 2:Chance for Weaken|Chance to Weaken]] -X%
    1 KB (177 words) - 14:33, 9 December 2014
  • ...oison|Poison]] / [[Sacred 2:Chance for Freeze|Freeze]] / [[Sacred 2:Chance for Burn|Burn]] +X% * [[Sacred 2:Chance to inflict Open Wounds|Chance to inflict Open Wounds]] +X%
    1 KB (187 words) - 02:54, 6 January 2017
  • ...n]] / [[Sacred 2:Chance for Poison|Poison]] / [[Sacred 2:Chance for Freeze|Freeze]] -X% ...dnight. A time of the night when all the nature stays still, as if pausing for a moment. Some creatures sleep, while others try to move as silently as the
    893 bytes (132 words) - 08:27, 9 January 2017
  • ...oison]] / [[Sacred 2:Chance for Burn|Burn]] / [[Sacred 2:Chance for Freeze|Freeze]] +X% ...just below the horizon, waiting to swallow the sun every day. In his lust for darkness and hatred of light he also sometimes managed to swallow the sun d
    981 bytes (151 words) - 02:05, 2 January 2017
  • ...n]] / [[Sacred 2:Chance for Poison|Poison]] / [[Sacred 2:Chance for Freeze|Freeze]] +X% * [[Sacred 2:Chance to reflect: Stun|Chance to reflect: Stun]] +X%
    1 KB (183 words) - 08:24, 9 January 2017
  • ...oison|Poison]] / [[Sacred 2:Chance for Freeze|Freeze]] / [[Sacred 2:Chance for Burn|Burn]] -X%
    1 KB (161 words) - 05:09, 4 January 2017
  • *[[Sacred 2:Chance for Weaken/es|Posibilidad de Debilitar]] *[[Sacred 2:Chance for Burn/es|Posibilidad de Arder]]
    958 bytes (129 words) - 22:44, 12 September 2013
  • *[[Sacred 2:Chance for Freeze |Chance for Freeze]] +X% *[[Sacred 2:Opponent's chance to evade|Opponent's chance to evade]] -X%
    2 KB (292 words) - 00:24, 26 September 2016
  • *[[Sacred 2:Chance to inflict Deep Wounds|Chance to inflict Deep Wounds]] +X% *[[Sacred 2:Chance for Freeze|Chance for Freeze]] +X%
    1 KB (142 words) - 07:50, 14 February 2016
  • ...oison|Poison]] / [[Sacred 2:Chance for Freeze|Freeze]] / [[Sacred 2:Chance for Burn|Burn]] -X% * [[Sacred 2:Chance to inflict Deadly Wounds|Chance for Deadly Wounds]] +X%
    1 KB (212 words) - 12:15, 7 January 2017
  • ...me: Ice|ice DOT]] with a very high [[Sacred 2:Chance for Freeze|chance for freeze]].
    1 KB (151 words) - 07:53, 21 February 2017
  • ...will also increase the [[Sacred 2:Chance for Freeze|Chance for inflicting Freeze]] on enemies when they are hit by the weapon.
    1 KB (191 words) - 18:17, 28 October 2013
  • *[[Sacred 2:Chance to Slow Opponents by 25%|Chance to Slow Opponents by 25%]] +X% *[[Sacred 2:Chance for Freeze|Chance for Freeze]] +X%
    1 KB (189 words) - 08:59, 20 February 2016
  • *[[Sacred 2:Chance to inflict Serious Open Wounds|Chance to inflict serious open wounds]] +X% *[[Sacred 2:Opponent's chance to reflect melee damage|Opponent's chance to reflect melee damage]] -X%
    2 KB (220 words) - 11:35, 21 February 2016
  • ...ts|Detrimental Magic Effect]]) of Ice damage. If successful, the effect of Freeze is that the target will have a 25% reduction to both [[Sacred 2:Attack Spee ...2:Secondary Damage Effects|Secondary Damage Effect]], players should look for items with these modifiers:
    3 KB (517 words) - 18:17, 28 October 2013
  • *Opponent's [[Sacred 2:Chance for Freeze|chance to Freeze]] -X% ...h armor make this shield one of the best in the game, and highly desirable for almost any character build.
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  • *[[Sacred 2:Chance to stun opponents|Chance to stun opponents]] +X% *[[Sacred 2:Chance for Freeze|Chance for Freeze]] +X%
    1 KB (197 words) - 17:11, 3 March 2014
  • * [[Sacred 2:Chance for Freeze|Chance to Freeze]]
    616 bytes (86 words) - 04:26, 9 January 2017
  • * '''[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] +X%''' (Light Ring) * '''[[Sacred 2:Block chance: Projectiles|Block chance: Projectiles]] +X%''' (Dark Ring)
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  • *[[Sacred 2:Chance to inflict deep wounds/es|Posibilidad de ingligir heridas graves]] *[[Sacred 2:Chance for Freeze/es|Posibilidad de Congelación]]
    645 bytes (82 words) - 22:35, 12 September 2013
  • **'''[[Sacred 2:Chance for Burn|Chance for Burn]] +X%''' - [[Sacred 2:Fire|Fire]] [[Sacred 2: Damage over Time|Damage **'''[[Sacred 2:Chance for Freeze|Chance for Freeze]] +X%''' - Chance to freeze is a 25% slow down of movement and [[Sacred 2:Attack Speed|Attack Speed]].
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  • * [[Sacred 2:Block chance: Close Combat|Block chance: Close Combat +X%]] (Belt & Boots) * [[Sacred 2:Chance for critical hits|Chance for critical hits +X%]] (Arms)
    3 KB (440 words) - 09:12, 15 January 2017
  • * Opponent's [[Sacred 2:Chance for Freeze|Chance to Freeze]] -X%
    885 bytes (121 words) - 02:45, 9 January 2017
  • ...red 2:Crystal Spider|Crystal Spider]]" and only appeared as quest targets (for example "[[Sacred 2:Elite Crystal Spider|Elite Crystal Spider]]" in the que ...me: Ice|ice DOT]] with a very high [[Sacred 2:Chance for Freeze|chance for freeze]].
    2 KB (230 words) - 18:50, 23 April 2017
  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of the Ice Lord are dependent on the l ...which significantly increases his [[Sacred 2:Chance for Freeze|Chance for Freeze]]. Be sure to have plenty of ice armor equipped.
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  • * (Hood) [[Sacred 2:Chance for critical hits|Chance for critical hits]] +% * (Legs) [[Sacred 2:Block chance: Close Combat|Block chance: Close Combat]] +%
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  • * [[Sacred 2:Chance for Freeze|Chance for Freeze]]: 30% + 0.3% per level * '''Freeze''' - Decreases opponents' [[Sacred 2:Run Speed|movement speed]] by 20% + 0.
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  • * [[Sacred 2:Chance for Weaken|Chance for Weaken]] (Armor) * [[Sacred 2:Chance to inflict Open Wounds|Opponent's chance to wound]] (Wings)
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  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of Coldcrow are dependent on the level ...ed and [[Sacred 2:Chance to evade|chance to evade]]. She also has a bonus chance to inflict open wounds.
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  • ''The Hitpoints, Chance to hit, Damage and Armor noted above of Pitspawn Fouldog are dependent on t ...ion, which significantly increases his [[Sacred 2:Chance for Poison|Chance for Poison]]. His spells mainly inflict this damage type as well. Be sure to ha
    3 KB (444 words) - 10:03, 27 July 2017
  • ...towards another monster. It can be modded to do additional ice damage and for further ricochets. * Chance for Additional Hit: 70.0% (Bullet will bounce to another opponent)
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  • * [[Sacred 2:Chance that opponents cannot evade attacks|Chance that opponents cannot evade attacks]] (Arms) * [[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] (Helm)
    4 KB (563 words) - 11:23, 30 April 2023

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