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  • Increases the amount of total experience a character receives per kill. == Availability of ''Experience per kill +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
    904 bytes (121 words) - 12:34, 20 July 2010

Page text matches

  • *[[Sacred 2:Experience per kill|Experience per kill]]
    280 bytes (33 words) - 05:46, 30 October 2013
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    273 bytes (31 words) - 04:13, 24 October 2013
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    387 bytes (45 words) - 08:43, 9 May 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    419 bytes (52 words) - 02:30, 8 May 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    418 bytes (51 words) - 13:40, 4 February 2015
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    388 bytes (48 words) - 04:18, 30 March 2014
  • Increases the amount of total experience a character receives per kill. == Availability of ''Experience per kill +X%'' as [[Sacred 2:Item Modifiers|Item Modifier]] ==
    904 bytes (121 words) - 12:34, 20 July 2010
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    381 bytes (46 words) - 04:18, 30 March 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    373 bytes (46 words) - 09:13, 7 May 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    261 bytes (33 words) - 22:22, 17 September 2013
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    429 bytes (56 words) - 07:30, 16 January 2015
  • *[[Sacred 2:Experience per kill|Experience per kill]] ...ain]]. Although not as stellar as comparable batteries, the experience per kill item modifier might be attractive to players looking to level faster.
    957 bytes (117 words) - 07:31, 10 January 2015
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    288 bytes (35 words) - 08:52, 18 October 2013
  • Each character gains experience for every kill made and (few and random) for completing quests. ...nce to a new level, allowing it to improve it's skills and attributes. The experience required to reach the next level increases with each level obtained, making
    406 bytes (62 words) - 10:25, 19 July 2023
  • *[[Sacred 2:Experience per kill|Experience per kill]] ...st Chain]]. Although not as stellar as comparable axes, the experience per kill item modifier might be attractive to players looking to level faster.
    1 KB (162 words) - 07:25, 10 January 2015
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X% *Although not as stellar as comparable swords, the experience per kill item modifier might be attractive to players looking to level faster.
    1 KB (167 words) - 02:53, 10 February 2016
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    762 bytes (93 words) - 18:26, 14 May 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    822 bytes (100 words) - 18:57, 14 May 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    1 KB (140 words) - 00:33, 26 September 2016
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    1 KB (124 words) - 23:08, 25 September 2016
  • *[[Sacred 2:Experience per kill|Experience per kill]] *[[Sacred 2:Life leeched per hit|Life leeched per hit]]
    402 bytes (51 words) - 09:30, 13 January 2017
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    1,015 bytes (128 words) - 23:21, 25 September 2016
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    866 bytes (106 words) - 07:49, 14 February 2016
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    361 bytes (41 words) - 19:31, 13 January 2017
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    566 bytes (75 words) - 09:47, 15 January 2017
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X% ...in Quest]]. Although not as stellar as comparable bows, the experience per kill item modifier might be attractive to players looking to level faster.
    1 KB (199 words) - 08:46, 24 February 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    406 bytes (51 words) - 07:11, 14 January 2017
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X% ...t Chain]]. Although not as stellar as comparable clubs, the experience per kill item modifier might be attractive to players looking to level faster.
    1 KB (200 words) - 08:41, 24 February 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    362 bytes (43 words) - 18:40, 13 January 2017
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    1 KB (140 words) - 19:04, 30 October 2022
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    927 bytes (110 words) - 18:58, 30 October 2022
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    963 bytes (119 words) - 20:46, 30 March 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    1 KB (150 words) - 04:54, 19 January 2015
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X% *[[Sacred 2:Life leeched per hit|Life leeched per hit]] +X
    2 KB (216 words) - 02:27, 21 February 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]] * Although not as stellar as comparable staffs, the experience per kill item modifier might be attractive to players looking to level faster.
    2 KB (233 words) - 09:51, 24 February 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    366 bytes (39 words) - 08:37, 13 January 2017
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    373 bytes (39 words) - 15:16, 14 January 2017
  • *[[Sacred 2:Experience per kill|Experience per kill]]
    364 bytes (41 words) - 12:24, 14 January 2017
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    1 KB (148 words) - 19:05, 30 October 2022
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    1 KB (156 words) - 07:04, 19 January 2015
  • * [[Sacred 2:Experience per kill|Experience per kill]] +X%
    312 bytes (35 words) - 02:14, 15 February 2014
  • * [[Sacred 2:Experience per kill|Experience per kill]] +X%
    314 bytes (35 words) - 04:24, 17 February 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    1 KB (157 words) - 23:50, 16 January 2015
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    1 KB (163 words) - 05:35, 6 February 2016
  • * [[Sacred 2:Experience per kill|Experience per kill]] +X%
    1 KB (151 words) - 03:40, 8 May 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]] (requires the [[Sacred 2:Enhanced Perception|Enhanced Perception]] skill *[[Sacred 2:Experience per kill|Experience per kill]] (requires the [[Sacred 2:Enhanced Perception|Enhanced Perception]] skill
    3 KB (333 words) - 11:09, 27 April 2023
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    1 KB (144 words) - 20:53, 16 February 2016
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    1 KB (190 words) - 20:57, 13 July 2015
  • ...ions|Potions]] of the Mentor increase the amount of [[Sacred 2:Experience |experience]] a player receives. ...0be">__</span> '''Effect:''' [[Sacred 2:Experience per kill|Experience per kill]] +50%
    2 KB (220 words) - 08:04, 13 January 2014
  • *[[Sacred 2:Experience per kill|Experience per kill]] +X%
    1 KB (193 words) - 11:17, 21 February 2016

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