Sacred:Gust of Wind
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|The Battlemage throws a gust of wind against his opponents. They are knocked back and they suffer damage. Projectiles will not be deflected.|
Best way of use is to cast and stun targets from range and then while stunned come close and cast again for maximum damage to target.
Pros and Cons
- Has stun ability plus poison damage
- Great mob control
- It is not party friendly
- damage is reduced on greater range
|Gust of Wind lvl||1||10||25||50||100||150||200|
|Foe Pushed back||70||160||200||200||200||200||200|