Search results

Jump to navigation Jump to search
  • Hello all, Been a long time since I've done a guide, so hopefully it all goes well.
    19 KB (3,222 words) - 23:57, 17 August 2014
  • ..., but as far as i can tell is really fun to play. Oh, i forgot to say that all my chars are self-sufficient, the shared stash is not used so far for any o ...an) and attack from a distance. Here are some guidelines for a part of the skills.
    6 KB (977 words) - 23:05, 17 August 2014
  • '''All info was tested before Ice & Blood, so there could be differences in the ex {|class="skills" cellspacing="0" style="text-align:center;"
    13 KB (1,875 words) - 06:40, 16 February 2020
  • Trolls are uncouth, intellectually challenged creatures with very low skills in language and expression. These giants even outreach Ogres in size. They ...just grab the next tree in their path, tear it out of the earth roots and all and then smash the invaders headfirst into the crater that the tree left at
    6 KB (953 words) - 11:09, 6 October 2013
  • ==Skills and Attributes== The following [[Sacred 2:Skills|skills]] will affect this combat art:
    8 KB (1,258 words) - 11:04, 6 September 2023
  • |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/swordweapons.gif {|class="skills" width="90%" cellspacing="0"
    5 KB (634 words) - 22:08, 15 September 2013
  • ...red 2:Merchant|merchant]]. A character with a larger number of [[Sacred 2: Skills|skill]] points put into Bargaining will be able to see a larger number of i ...ng Physical. They are also set items which confer additional bonuses when all Sigils from a set are equipped.
    12 KB (1,786 words) - 01:16, 6 August 2019
  • '''[[Sacred 2: All Skills/es| Todas las habilidades]]''' '''+X''' – Sube todas las habilidades en l [[Sacred 2: All combat arts/es|''' Todas las artes de combate ''']] '''+X''' – Aumenta tu
    13 KB (2,227 words) - 00:06, 13 August 2013
  • |The High Elf focuses on the ultimate control over all fire. She will become practically immune to burns and she will even be able ...lightly increases the [[Sacred 2:Regeneration Time:|regeneration time]] of all combat arts within the aspect Mystic Stormite while the buff is active. Cr
    7 KB (1,089 words) - 02:07, 30 October 2013
  • |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/shieldlore.gif {|class="skills" width="90%" cellspacing="0"
    4 KB (440 words) - 22:08, 15 September 2013
  • '''Skills''' ...e mobs on this Build you will want a lot of Life Leach Around 24 to 30% at all times is what I generally run.
    5 KB (815 words) - 03:27, 12 August 2013
  • ...(Dobri's BFG) to level 155 with my Canon build. So I got to thinking about all the CAs that I really liked about the Seraphim. Once I had a short list of =='''[[Sacred 2:Skills|Skills]]'''==
    17 KB (3,046 words) - 23:46, 17 August 2014
  • |valign="top"|http://www.sacredwiki.org/images/Sacred_2/Skills/magicstaffs.gif {|class="skills" width="90%" cellspacing="0"
    4 KB (439 words) - 22:09, 15 September 2013
  • {|class="skills" cellspacing="0" style="text-align:center;" * [[Sacred 2:All combat arts |All combat arts]] as [[Sacred 2:Item Modifiers|Item Modifier]]
    5 KB (756 words) - 03:37, 14 February 2014
  • ...is developed later on, but needs to be chosen early to unlock the "Focus" skills. Like any other starter caster, you work towards making your spells spammab now we can take the lore. Leave it at 1 point for a while. let the + skills carry it for the mean time.
    16 KB (2,678 words) - 23:19, 17 August 2014
  • The skills and combat art modifications Lev Mod Arm MCF ALL ALF CNC DWF Shi CDI AMg Con
    4 KB (605 words) - 02:23, 18 August 2014
  • ...released March 19th which emphasizes the gameplay aspect of the trailer in all its glory! ...colorful booths in the entertainment area, booths in the business area are all white, silent, closed doors. This is where business is made.
    12 KB (1,899 words) - 06:55, 9 December 2014
  • Section 3: Skill Selection and Skill point Allocation / Discussion on other skills not chosen Section 6: Leveling - More on Skill Point Allocation, which skills to focus on and when to focus
    36 KB (6,631 words) - 23:42, 17 August 2014
  • Eating runes (using them to enhance your Combat Art (CA) skills) will make your CAs stronger, BUT (there's always a BUT), it also increases ...e divided into three sections, each section has five skills. Most of these skills are broken down into two parts. One is the LORE, the other is the FOCUS.
    11 KB (2,008 words) - 11:55, 2 September 2013
  • ===http://www.sacredwiki.org/images/Sacred_2/Skills/magicstaffs.gif '''Magic Staffs'''=== {|class="skills" width="90%" cellspacing="0"
    5 KB (747 words) - 20:47, 18 July 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)