Difference between revisions of "Sacred:Skills"

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===[[Trap Lore]]===
 
===[[Trap Lore]]===
 
Improves the regeneration rate of all trap-laying abilities
 
  
''Available for : [[Dark Elf]]''
+
{{:Trap Lore}}
  
 
===[[Unarmed Combat]]===
 
===[[Unarmed Combat]]===

Revision as of 14:29, 2 October 2007

Skills improve the hero's characteristics in many different ways. Each character class has different skills. Every hero starts adventuring with 2 requisite skills. On reaching the next experience level, the player can distribute additional skill points in order to improve these existing skills. The number of skill points gained depends on the level of the hero. As a hero develops they will be able to learn up to 6 additional skills; a new skill is available at each of the following level intervals: 3, 6, 12, 20, 30 and 50. These abilities are very powerful and they should be chosen carefully depending on the character class and the preferred style of playing.

Skills by character

List of skills (incl. Sacred Underworld)

Axe Lore

Axe Lore increases the chance to hit and attack speed of attacks made with axes. Additionally, certain axes carry a minimum Axe Lore requirement in order to be wielded. This skill may be chosen beginning with the skill selection at level 3.


Skill level 1 5 10 15 20 30 51 75 100 150 200
Attack +%: 9 29 52 70 86 112 150 177 196
Attack Speed +: 6 19 34 47 57 75 100 118 130


Available for: Dwarf, Daemon, Gladiator, Vampiress

Ballistics

Improves the regeneration rate and casting time for traps.

Affected combat arts:


Skill level 1 5 10 15 20 30 51 75 100 150 200
Regeneration Ballistics +%: 6 19 34 47 57 75 100 118 130
Casting Animation Speed +%: 6 19 34 47 57 75 100 118 130


Available for: Dark Elf

Disarm

Disarm

Earth Magic

Improves the regeneration rate and the casting time of earth magic.

Affected spells:


Skill level 1 5 10 15 20 30 51 75 100 150 200
Regeneration Earth Magic +%: 6 19 34 47 57 75 100 118 130
Casting Animation Speed +%: 6 19 34 47 57 75 100 118 130


Available for: Battle Mage

Trap Lore

Improves the regeneration rate of trap-laying abilities.

Affected combat arts:


Skill level 1 5 10 15 20 30 51 75 100 150 200
Regeneration Trap Lore +%: 12 54 99 138 170 223 300 355 394


Available for: Dark Elf

Unarmed Combat

Increases the speed and effectiveness of hand to hand attacks in close combat (with bare hands or combat gauntlets)

Ranged Combat

Improves abilities for ranged combat

Fire Magic

Improves the regeneration rate and the casting time of fire magic

Available for : Battlemage

Trading

Traders will offer their goods cheaper and are more likely to offer special items

Available for : All classes except Daemon

Celestial Magic

Improves the regeneration rate and the casting time of the Seraphim´s celestial magic

Available for : Seraphim

Dwarven Lore

TBC

Available for : Dwarf

Blade Combat

Increases the speed and effectiveness of attacks with Dark Elven blade weapons

Available for : Dark Elf

Constitution

Increases life energy and improves its regeneration rate

Concentration

Improves the regeneration rate of all combat arts

Air Magic

Improves the regeneration rate and the casting time of air magic

Available for : Battlemage

Magic Lore

Increases the damage dealt by all types of magic

Meditation

Improves the regeneration rate for all spells

Moon Magic

Improves the regeneration rate and the casting time of the Wood Elf´s moon magic

Available for : Wood Elf

Parrying

Attacks can be parried (deflected) with weapons and shields

Horse Riding

Enables the riding of superior horses

Armor

Increases armor class and decreases encumbrance caused by armor

Forging

TBC

Available for : Dwarf

Long-handled Weapons

Increases the speed and effectiveness of attacks with polearms

Sword Lore

Increases the speed and effectiveness of attacks with swords

Vampirism

Improves the regeneration rate for vampire abilities. The vampire suffers less damage during the day.

Available for : Vampiress

Weapon Lore

Opponents suffer more damage from close and ranged combat attacks

Weapon Technology

TBC

Available for : Dwarf

Water Magic

Improves the regeneration rate and the casting time of water magic

Available for : Battlemage

Agility

Increases defense and attack values during combat

Dwarven Lore

TBC

Available for : Dwarf

Dual Wield

Enables the wielding of two weapons during combat, increases attack value and speed