Difference between revisions of "Sacred:Trap Lore"

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(added table)
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Affected combat arts:
 
Affected combat arts:
* Adrenaline, Battle Fog, Bottomless Pit, Confusion, Explosive Charge, Poison Mist, Testosterone (right CA group)
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* [[Sacred:Adrenaline|Adrenaline]], [[Sacred:Battle Fog|Battle Fog]], [[Sacred:Bottomless Pit|Bottomless Pit]], [[Sacred:Confusion|Confusion]], [[Sacred:Explosive Charge|Explosive Charge]], [[Sacred:Poison Mist|Poison Mist]], [[Sacred:Testosterone |Testosterone]] (right combat arts group)
  
  
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|-align="center"
 
|-align="center"
 
|class="skillslc" align="left" | Regeneration Trap Lore +%:  
 
|class="skillslc" align="left" | Regeneration Trap Lore +%:  
| 12 || 54 || 99 || 138 || 170 || 223 || 300 || || ||  ||
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| 12 || 54 || 99 || 138 || 170 || 223 || 300 || 355 || 394 ||  ||  
 
|}
 
|}
  
  
''Available for : [[Dark Elf]]''
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''Available for: [[Sacred:Dark_Elf|Dark Elf]]''
 +
 
 +
[[Category:Skills]]

Latest revision as of 15:11, 7 September 2010

Improves the regeneration rate of trap-laying abilities.

Affected combat arts:


Skill level 1 5 10 15 20 30 51 75 100 150 200
Regeneration Trap Lore +%: 12 54 99 138 170 223 300 355 394


Available for: Dark Elf