Difference between revisions of "Sacred 2:Chance for Poison"

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The chance to inflict Chance to Poison upon an enemy will increase the higher the relative % poison damage, or with this secondary effect forged into armor via jewelry.  The effect of Chance for Poison is a [[Sacred 2:Damage over Time|Damage over Time]], duration is 3 seconds.
 
The chance to inflict Chance to Poison upon an enemy will increase the higher the relative % poison damage, or with this secondary effect forged into armor via jewelry.  The effect of Chance for Poison is a [[Sacred 2:Damage over Time|Damage over Time]], duration is 3 seconds.
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In order to resist being Poisoned by opponents, the player should equip items with these [[Sacred 2:Item Modifiers|modifiers]]:
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*'''Opponent's Chance to Poison - X%''' - Reduces the chance that opponents will Poison the player.
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*'''[[Sacred 2:Damage over time: Poison|Damage over time: Poison]] - X%''' - Reduces the damage of Poison (and other sources of Poison Damage over Time).
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*'''[[Sacred 2:Detrimental magic effects|Detrimental Magic Effects]] -X%''' - Reduces the duration and damage of Poison.
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{{S2frame|[[File:Poison animation.jpg|200px]]|none|'''Poison Animation'''}}
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==See Also==
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*[[Sacred 2:Damage|Damage]]
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*[[Sacred 2:Damage Types|Damage Types]]
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*[[Sacred 2:Armor|Armor Resistances]]

Revision as of 23:42, 13 October 2013

Chance for Poison is a secondary damage effect, as well as one of the Detrimental magic effects. It can be triggered by doing poison.jpg Poison damage, either by

  • A Combat Art that does poison damage
  • A weapon with native poison damage on it
  • Having a Poison Fang forged within a weapon which will convert a portion of that weapon's physical damage into poison damage.

The chance to inflict Chance to Poison upon an enemy will increase the higher the relative % poison damage, or with this secondary effect forged into armor via jewelry. The effect of Chance for Poison is a Damage over Time, duration is 3 seconds.


In order to resist being Poisoned by opponents, the player should equip items with these modifiers:

  • Opponent's Chance to Poison - X% - Reduces the chance that opponents will Poison the player.
  • Damage over time: Poison - X% - Reduces the damage of Poison (and other sources of Poison Damage over Time).
  • Detrimental Magic Effects -X% - Reduces the duration and damage of Poison.



Poison Animation


See Also