Difference between revisions of "Sacred 2:Divine Protection"

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(added/corrected modification values)
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==Skills==
 
==Skills==
 
The following skills will affect this combat art:
 
The following skills will affect this combat art:
* Warding Energy Lore increase shield hitpoints and damage mitigation values of Divine Protection.
+
* Warding Energy Lore increases shield hitpoints and damage mitigation values of Divine Protection.
  
 
== Usage Strategies ==
 
== Usage Strategies ==

Revision as of 17:13, 6 January 2009

Sera_13.gif Activates a protective energy shield for a brief period. Incoming damage will be reduced and fully absorbed until energy is depleted or the shield's duration has come to an end. After use the energy used needs to be recharged for a considerable period of time.

Aspect

Sera_AspS_03.png - Revered Technology

Modifications

MODicons_12.gif Bronze
  • Dampen - Increases damage absorption. (10% + 0.1% per CA level damping / +50% from base value)
  • Capacity - Divine Protection lasts 50% longer. (50% increase)

MODicons_10.gif Silver
  • Uplifted Force - Improves the energy field. (33.3% increase)
  • Boost - Reduces shield's recharge time. (50% + 1% per CA level decrease)

MODicons_08.gif Gold
  • Improved Reflection - Increases the chance to reflect projectile damage. (50% + 1% per CA level chance)
  • Improved Mirror - Increases the chance to reflect spell damage. (50% + 1% per CA level chance)

Skills

The following skills will affect this combat art:

  • Warding Energy Lore increases shield hitpoints and damage mitigation values of Divine Protection.

Usage Strategies

The Improved Mirror modification appears to add a "Block Combat Art" effect, rather than a "Reflect: Combat Art" effect as it purports to.

Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...


Stats Chart


divineprotection.jpg

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