Difference between revisions of "Sacred 2:Gust of Wind"

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==Skills and Attributes==
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==Skills== 
 
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The following skills will affect this combat art:
 +
* Elemental Magic Lore - improves damage, critical chance and casting speed
 +
* Elemental Magic Focus - improves regeneration time and maximum combat art levels
 +
* [[Sacred 2:Concentration |Concentration]] - directly improves regeneration time
 +
* [[Sacred 2:Ancient Magic|Ancient Magic]] - directly improves combat art damage
 +
==Attributes==
 +
The following attributes will affect this combat art:
 +
* Intelligence - directly improves combat art damage
  
 
== Usage Strategies ==
 
== Usage Strategies ==

Revision as of 14:34, 3 November 2009

gust_of_wind.gif A strong gust of wind can damage, stun or knock back enemies.

Aspect

DM_Asp_02.gif - Elemental Magic

Innate Abilities (Lvl 1)

  • Damage: [IMG]GustofWind.jpg[/IMG]

Modifications

See also: Sacred 2:Combat Art Modifications
MODicons_12.gif Bronze
  • Stun - Chance to stun enemies.
  • Poison Mist - Light poisoning.

MODicons_10.gif Silver
  • Radius - Increased radius of Gust of Wind.
  • Squall - Gust of Wind spreads faster.

MODicons_08.gif Gold
  • Impact - Increased damage from rebound.
  • Poison Mist - Light poisoning.

Skills

The following skills will affect this combat art:

  • Elemental Magic Lore - improves damage, critical chance and casting speed
  • Elemental Magic Focus - improves regeneration time and maximum combat art levels
  • Concentration - directly improves regeneration time
  • Ancient Magic - directly improves combat art damage

Attributes

The following attributes will affect this combat art:

  • Intelligence - directly improves combat art damage

Usage Strategies

Combo Recommendations

Pros and Cons

Pros

  • ...
  • ...

Cons

  • ...
  • ...

Stats Chart


PICTURE HERE