Difference between revisions of "Sacred 2:Ilgard's Judgment"

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{{Languages}}
 
__NOTOC__
 
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{|
 
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[http://darkmatters.org/forums/index.php?app=downloads&showfile=240 http://www.sacredwiki.org/download-button.png]
 
[http://darkmatters.org/forums/index.php?app=downloads&showfile=240 http://www.sacredwiki.org/download-button.png]
 
==<span style="color:red;">http://darkmatters.org/forums/style_images/mocha1.2/folder_post_icons/icon13.gif '''Warning'''</span>==
 
So far, up to patch 2.34, the full set bonus "Chance to inflict serious open wounds" is bugged and can lead to a quick death.  This has been confirmed by an Ascaron employee.<br />
 
  
 
== Technical Data ==
 
== Technical Data ==
 +
<u>'''Class:'''</u> '''[[Sacred 2:Inquisitor|Inquisitor]]'''
 +
 +
<u>'''Set name:'''</u> '''Ilgard's Judgment'''
  
 +
http://www.sacredwiki.org/images/Sacred_2/Aspects/INQ_Asp_01.png This set focuses on the Inquisitor's [[Sacred 2:Aspects|aspect]]: '''[[Sacred 2:Gruesome Inquisition|Gruesome Inquisition]]'''
  
<u>Class:</u> '''Inquisitor'''
+
<u>'''Set Item Names:'''</u>
 
<u>Set name:</u> '''Ilgard's Judgement'''
 
 
 
<u>Set item names:</u>
 
 
* [[Sacred 2:Ilgard's Sermon|Ilgard's Sermon]] (Helm)
 
* [[Sacred 2:Ilgard's Sermon|Ilgard's Sermon]] (Helm)
 
* [[Sacred 2:Ilgard's Vestment|Ilgard's Vestment]] (Armor)
 
* [[Sacred 2:Ilgard's Vestment|Ilgard's Vestment]] (Armor)
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* [[Sacred 2:Ilgard's Assurance|Ilgard's Assurance]] (Boots)
 
* [[Sacred 2:Ilgard's Assurance|Ilgard's Assurance]] (Boots)
  
 +
<u>'''Available Sockets:'''</u>
 +
* [[Image:Silver.png]] 8 Silver
 +
* [[Image:Gold.png]] 8 Gold
  
<u>Available sockets:</u>
+
<u>'''[[Sacred 2:Armor|Armor Resistances]]:'''</u>
* [[Image:Material.png]] None
+
* {{physical}}
* [[Image:Bronze.png]] None
+
* {{magic}}
* [[Image:Silver.png]] 12 Silver Sockets
 
* [[Image:Gold.png]] 5 Gold Sockets
 
  
<u>Armor Resistances:</u>
+
== Bonus to [[Sacred 2:Combat Arts|Combat Arts]] ==
* Physical
+
*[[Sacred 2:Gruesome Inquisition|Aspect: Gruesome Inquisition]] (Chest, Shoulders, Belt)
* Magic
 
== Bonus to Combat Arts ==
 
 
*[[Sacred 2:Purifying Chastisement|Purifying Chastisement]] (Helm)
 
*[[Sacred 2:Purifying Chastisement|Purifying Chastisement]] (Helm)
  
== Bonus to skills ==
+
== Bonus to [[Sacred 2:Skills|Skills]] ==
 
*[[Sacred 2:Constitution|Constitution]] (Shoulders)
 
*[[Sacred 2:Constitution|Constitution]] (Shoulders)
 
*[[Sacred 2:Tactics Lore|Tactics Lore]] (Arms)
 
*[[Sacred 2:Tactics Lore|Tactics Lore]] (Arms)
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*[[Sacred 2:Gruesome Inquisition Focus|Gruesome Inquisition Focus]] (Boots)
 
*[[Sacred 2:Gruesome Inquisition Focus|Gruesome Inquisition Focus]] (Boots)
  
== Bonus to attributes ==
+
== Bonus to [[Sacred 2:Attributes|Attributes]] ==
 
*[[Sacred 2:Willpower|Willpower]] (Helm)
 
*[[Sacred 2:Willpower|Willpower]] (Helm)
 
*[[Sacred 2:Vitality|Vitality]] (Belt)
 
*[[Sacred 2:Vitality|Vitality]] (Belt)
  
== Item modifiers ==
+
== [[Sacred 2:Item Modifiers|Item Modifiers]] ==
 
*[[Sacred 2:Experience per kill|Experience per kill]] (Helm)
 
*[[Sacred 2:Experience per kill|Experience per kill]] (Helm)
*[[Sacred 2:Aspect: Gruesome Inquisition|Aspect: Gruesome Inquisition]] (Armor)
+
*[[Sacred 2:Max. Hitpoints|Max. Hitpoints]] (Chest)
*[[Sacred 2:Max. Hitpoints|Max. Hitpoints]] (Armor)
+
*[[Sacred 2:Ranged Defense Value|Ranged Defense Value]] (Chest)
*[[Sacred 2:Ranged defense value|Ranged defense value]] (Armor)
+
*[[Sacred 2:Regeneration Time:|Regeneration Time:]] [[Sacred 2:Gruesome Inquisition|Gruesome Inquisition]] (Shoulders, Legs)
*[[Sacred 2:Regeneration Time: Gruesome Inquisition|Regeneration Time: Gruesome Inquisition]] (Shoulders)
 
 
*[[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]] (Arms)
 
*[[Sacred 2:Chance to reflect: Combat Arts|Chance to reflect: Combat Arts]] (Arms)
*[[Sacred 2:Chance to inflict open wounds|Chance to inflict open wounds]] (Arms)
+
*[[Sacred 2:Chance to inflict Open Wounds|Chance to inflict Open Wounds]] (Arms)
 
*[[Sacred 2:Chance for critical hits|Chance for critical hits]] (Gloves)
 
*[[Sacred 2:Chance for critical hits|Chance for critical hits]] (Gloves)
 
*[[Sacred 2:Regeneration per hit|Regeneration per hit]] (Gloves)
 
*[[Sacred 2:Regeneration per hit|Regeneration per hit]] (Gloves)
 
*[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] (Belt)
 
*[[Sacred 2:Hitpoint Regeneration|Hitpoint Regeneration]] (Belt)
*[[Sacred 2:Aspect: Gruesome Inquisition|Aspect: Gruesome Inquisition]] (Belt)
 
*[[Sacred 2:Regeneration Time: Gruesome Inquisition|Regeneration Time: Gruesome Inquisition]] (Legs)
 
 
*[[Sacred 2:Damage over time: Physical|Damage over time: Physical]] (Legs)
 
*[[Sacred 2:Damage over time: Physical|Damage over time: Physical]] (Legs)
 +
*[[Sacred 2:Run Speed|Run Speed]] (Legs)
 
*[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] (Boots)
 
*[[Sacred 2:Chance to halve regeneration time|Chance to halve regeneration time]] (Boots)
 
*[[Sacred 2:Chance to evade|Chance to evade]] (Boots)
 
*[[Sacred 2:Chance to evade|Chance to evade]] (Boots)
  
== About the set ==
+
== About the Set ==
 +
* Ilgard's Judgment uses a unique variant skin of the Inquisitor's [[Sacred 2:Inquisitor Blood Poison Set|Blood Poison Standard Armor]].
  
 +
* This set is specially focused on the Gruesome Inquisition aspect, giving bonuses to all five combat arts and their regeneration times.  It also offers many premium melee bonuses.
 +
 +
== The Set Bonuses ==
 +
These bonuses are dependent on character level and [[Sacred 2:Difficulty Levels|game difficulty]].  As the character levels up the Set Bonus will increase on a per level basis.  In some cases there will be no change in stats from one level to another.  This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses.  For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.
  
== The set bonuses ==
 
  
 
{|cellspacing="0"
 
{|cellspacing="0"
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|class="cellborderth" width="65px"|  Niobium
 
|class="cellborderth" width="65px"|  Niobium
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Regeneration Time: Gruesome Inquisition
+
|class="cellborderlc" align="left"|[[Sacred 2:Regeneration Time:|Regeneration Time:]] [[Sacred 2:Gruesome Inquisition|Gruesome Inquisition]]
 
|class="cellborder"|3
 
|class="cellborder"|3
|class="cellborder"|6%
+
|class="cellborder"| - 6.0 %
|class="cellborder"|6%
+
|class="cellborder"|
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"| -28.0%  
+
|class="cellborder"| - 28.0 %  
 
|-align="center"
 
|-align="center"
 
|class="cellborderlc" align="left"|[[Sacred 2:All Skills|All Skills]]
 
|class="cellborderlc" align="left"|[[Sacred 2:All Skills|All Skills]]
 
|class="cellborder"|5
 
|class="cellborder"|5
|class="cellborder"|+3  
+
|class="cellborder"| + 3  
|class="cellborder"|+3
+
|class="cellborder"|
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"| +24
+
|class="cellborder"| + 14
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Aspect: Gruesome Inquisition
+
|class="cellborderlc" align="left"|[[Sacred 2:Gruesome Inquisition|Aspect: Gruesome Inquisition]]
 
|class="cellborder"|7
 
|class="cellborder"|7
|class="cellborder"|+5   
+
|class="cellborder"| + 5   
|class="cellborder"|+5
+
|class="cellborder"|
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
|class="cellborder"| +42
+
|class="cellborder"| + 26
 
|-align="center"
 
|-align="center"
|class="cellborderlc" align="left"|Chance To Inflict Serious Open Wounds
+
|class="cellborderlc" align="left"|[[Sacred 2:Chance to inflict Serious Open Wounds|Chance To Inflict Serious Open Wounds]]
|class="cellborder"|
+
|class="cellborder"|8  
|class="cellborder"| 
 
|class="cellborder"| 
 
|class="cellborder"| 
 
|class="cellborder"| 
 
|class="cellborder"|  +20.0%
 
|-align="center"
 
|class="cellborderlc" align="left"|BONUSNAME
 
|class="cellborder"| 
 
|class="cellborder"|  
 
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 
|class="cellborder"|   
 +
|class="cellborder"|  + 20.0 %
 
|}
 
|}
 +
 +
[[File:Ilgard's set bonus.jpg]]
  
 
== Recommended pieces ==
 
== Recommended pieces ==
 +
*...
  
 
== Set Item Drop Levels ==
 
== Set Item Drop Levels ==
 +
*Pieces begin dropping at level 15 and drop every 15 levels afterward.
  
 +
==See Also==
 +
*[[Sacred 2:Set Items|Set Items]]
 +
*[[Sacred 2:Character Class|Character Class]]
  
 
|VALIGN="top" width="10%"|
 
|VALIGN="top" width="10%"|
[center]http://www.sacredwiki.org/images/Sacred_2/sets/Inq/Ilgard.gif[/center]
+
<center>http://www.sacredwiki.org/images/Sacred_2/sets/Inq/Ilgard.gif</center>
 
{{:Sacred 2:Ilgard's Sermon}}
 
{{:Sacred 2:Ilgard's Sermon}}
 
{{:Sacred 2:Ilgard's Vestment}}
 
{{:Sacred 2:Ilgard's Vestment}}
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|}
 
|}
 
 
 
 
 
 
 
  
 
[[Category:Sacred 2 Sets|I]][[Category:Sacred 2 Inquisitor Set|I]]
 
[[Category:Sacred 2 Sets|I]][[Category:Sacred 2 Inquisitor Set|I]]

Latest revision as of 08:40, 13 January 2017

download-button.png

Technical Data

Class: Inquisitor

Set name: Ilgard's Judgment

INQ_Asp_01.png This set focuses on the Inquisitor's aspect: Gruesome Inquisition

Set Item Names:

Available Sockets:

  • Silver.png 8 Silver
  • Gold.png 8 Gold

Armor Resistances:

Bonus to Combat Arts

Bonus to Skills

Bonus to Attributes

Item Modifiers

About the Set

  • This set is specially focused on the Gruesome Inquisition aspect, giving bonuses to all five combat arts and their regeneration times. It also offers many premium melee bonuses.

The Set Bonuses

These bonuses are dependent on character level and game difficulty. As the character levels up the Set Bonus will increase on a per level basis. In some cases there will be no change in stats from one level to another. This is because some stats increase at a fraction per level up. The server difficulty being played on will also have an effect on the Set Bonuses. For example a character's Set Bonuses will be higher in Niobium difficulty than any other difficulty.


# of Items Bronze Silver Gold Platinum Niobium
Regeneration Time: Gruesome Inquisition 3 - 6.0 % - 28.0 %
All Skills 5 + 3 + 14
Aspect: Gruesome Inquisition 7 + 5 + 26
Chance To Inflict Serious Open Wounds 8 + 20.0 %

Ilgard's set bonus.jpg

Recommended pieces

  • ...

Set Item Drop Levels

  • Pieces begin dropping at level 15 and drop every 15 levels afterward.

See Also

Ilgard.gif