Difference between revisions of "Sacred 2:Mentalism"

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{{Languages}}
 
{{Languages}}
  
==='''Introduction'''===
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==='''Introduction: The Mentalist'''===
 
This aspect most resembles the classical arts of a mage. His powerful area spells burn or bewilder the enemy.
 
This aspect most resembles the classical arts of a mage. His powerful area spells burn or bewilder the enemy.
 
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[[File:Dm mentalism.jpg]]
 
[[File:Dm mentalism.jpg]]
  
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==='''[[Sacred 2:Mind Strike|Mind Strike]]'''===
 
==='''[[Sacred 2:Mind Strike|Mind Strike]]'''===
 
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==See Also==
 
==See Also==
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 +
*[[Sacred 2:Aspects|Aspects]]
 
*[[Sacred 2:Dragon Mage|Dragon Mage]]
 
*[[Sacred 2:Dragon Mage|Dragon Mage]]
 
*[[Sacred 2:Combat Arts|Combat Arts]]
 
*[[Sacred 2:Combat Arts|Combat Arts]]
 
*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Skills|Skills]]
 
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]
 
*[[Sacred 2:Combat Art Modifications|Combat Art Modifications]]

Revision as of 09:33, 28 August 2013

Introduction: The Mentalist

This aspect most resembles the classical arts of a mage. His powerful area spells burn or bewilder the enemy.

Dm mentalism.jpg

Mind Strike

mind_strike.gif A mental blow that deals more damage to armored targets and slows the regeneration for their combat arts.

Energy Blaze

energy_blaze.gif Magic energy damages and burns enemies in the area of effect. (Starting Combat Art)

Maelstrom

maelstrom.gif Enemies are slowed and weakened in the area of effect, missiles are slowed (casts a massive dome over the targeted area).

Combat Trance

combat_trance.gif Combat Trance reduces the caster's combat art cooldown and protects him from effect damage and stuns.

Runes of Protection (Buff)

runes_of_protection.gif buffDMr.gif This Combat Art is a (Buff)

A magic armour that offers protection from melee attacks and spells (+physical armour, Block Chance: Combat Arts & chance to stun the target).

See Also