Difference between revisions of "Sacred 2:Scorpion - Diablo 2 Fallen"
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'''See Also:''' | '''See Also:''' | ||
* [http://darkmatters.org/forums/index.php?/topic/22687-diablo-2-fallen-creatures-thread/ The Diablo 2 Fallen Creatures Thread] | * [http://darkmatters.org/forums/index.php?/topic/22687-diablo-2-fallen-creatures-thread/ The Diablo 2 Fallen Creatures Thread] | ||
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Latest revision as of 03:52, 22 February 2017
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Damage Types: Weakest Against: Region: Bengaresh Desert |
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Damage Types: Weakest Against: Region: Bengaresh Desert |
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Damage Types: Weakest Against: Region: Bengaresh Desert |
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Damage Types: Weakest Against: Region: Bengaresh Desert |
Battle Notes
- Racial Type: Insect
- The greens are more powerful than the reds. Scorpions are sized according to power. The bigger they are, the more dangerous they are.
- The big green elites have a bonus chance to cause Open Wounds.
- The small green Scorpion was designed by Ascaron but was never implemented until Diablo 2 Fallen.
Special Abilities:
- Poison Hard Hit (elites only) - a melee hard hit attack with boosted damage and attack rating. It also causes extra poison damage with a +35% Chance for Poison. You can see a green venom spray when they use it.
See Also: