Difference between revisions of "Sacred 2:Skullsmasher"

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<onlyinclude>
 
{| style=" text-align: center; height: 135px; "
 
{| style=" text-align: center; height: 135px; "
|style="text-align center; width: 200px;"| {{S2frame|http://www.sacredwiki.org/images/Sacred_2/uniques/ss450.jpg}}
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|style="text-align center; width: 200px;"|{{S2frame|[[File:Skullsmasher stats.jpg]]}}
 
 
 
|style="text-align: center; width: 200px;"|{{S2frame|[http://www.sacredwiki.org/images/Sacred_2/uniques/itemskullsmasher.jpg http://www.sacredwiki.org/images/Sacred_2/uniques/th_itemskullsmasher.jpg]}}
 
|style="text-align: center; width: 200px;"|{{S2frame|[http://www.sacredwiki.org/images/Sacred_2/uniques/itemskullsmasher.jpg http://www.sacredwiki.org/images/Sacred_2/uniques/th_itemskullsmasher.jpg]}}
 
 
|style="text-align: left; "|  
 
|style="text-align: left; "|  
 
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* Spawns every 12 levels
 
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* Base melee damage modified by [[Sacred 2:Strength|Strength]] [[Sacred 2:Attributes |attribute]]
 
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* Affected by [[Sacred 2:Hafted Weapons|Hafted Weapons]] Skill
 
|}
 
|}
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</onlyinclude>
  
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==[[Sacred 2:Item Modifiers|Item Modifiers]]==
  
 
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*[[Sacred 2:Chance to stun opponents|Chance to stun opponents]] +X%
 
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**Requires the Hafted Weapons skill to unlock this modifier.
[[Sacred 2:Strength|Strength]] [[Sacred 2:Attributes |attribute]] will modify this weapon's base melee damage.  
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*[[Sacred 2:Attack Value|Attack Value]] +X
 
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*[[Sacred 2:Direct Damage|Direct Damage]] X%
* Spawns every 12 levels
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**This modifier does not appear on the Fallen Angel version. It was added in the [[Sacred 2:Ice and Blood|Ice and Blood]] expansion.
 
 
[[Sacred 2:Item Modifiers|Item Modifiers]]
 
 
 
*[[Sacred 2:Chance to stun opponents|Chance to stun opponents]]
 
*[[Sacred 2:Attack Value|Attack Value]]
 

Revision as of 08:47, 15 January 2015


Item Modifiers